7 Days To Die

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Lo-X

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LoXBorgus

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18 comments

  1. Lucho100
    Lucho100
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    Hello, first i would like to thank you for this mod and then I wanna ask. Where and what values would i need to change to make the elites have more base hp? and if possible scale according to the GS or some other stat.
    1. LoXBorgus
      LoXBorgus
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      Hi. My skills are limited. Maybe it's possible but I don't know how to do it.
  2. Staros
    Staros
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    I noticed you set the probability based on GS. I would revise that and base it on Level. GS is now heavily affected by the skill books read, so you can be a really low level, but have a very high GS... which can lead to dying... a lot. I found this out with Improved Hordes as it was giving me irradiated ferals when I was barely level 20, but had a GS of 200+ due to the number of skill (NOT Perk) books I had read.
  3. NotYouEvenALittleBit
    NotYouEvenALittleBit
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    Getting this error in a multiplayer game on a server I host,
    2022-09-01T22:46:30 184223.134 INF 183677 SleeperVolume 4073, 70, 536: Spawning 4073, 70, 548 (254, 34), group 'badassOnlyHordeStageGS171', class EliteBoomer, count 4
    2022-09-01T22:46:30 184223.135 ERR Could not load file '#Entities/Zombies?Zombies/zombieStandardDemolitionRagdoll.prefab' for entity_class 'EliteBoomer'
    NullReferenceException: Object reference not set to an instance of an object
      at AvatarZombieController.LateUpdate () [0x00019] in <5135e30b517b4368a94317ce6e11f1c3>:0
      at AvatarZombie01Controller.LateUpdate () [0x00000] in <5135e30b517b4368a94317ce6e11f1c3>:0

    Could you review the EliteBoomer for issues, this crashes the game for all players whenever the EliteBoomer spawns
    1. deleted71601033
      deleted71601033
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      Does this work for the newest update?
  4. Trivikrama
    Trivikrama
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    Thank you for the mod. I definitely want to try it on my server, but first I want to know the following:

    - Will it have an effect on loot from my other zombie bosses from other mods, or just limited to your special zombies?
    - Will it overrule or conflict with the other loot bag mod I use, what is keeping the bags much longer than 1800 seconds?
    1. Bolik
      Bolik
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      Hello.
      -For the type of loot it will only have an effect on the Elites.
      -For the duration, however, I advise you to delete these lines in entityclasses.xml of the mod. So you can be sure that the other mod will have effect on it.
      Cheers.

  5. BRalors
    BRalors
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    it need to be downloades by the client?
    1. Bolik
      Bolik
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      No, only server or host side
  6. MMDrake
    MMDrake
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    Well done Bolik. Keep the good work up mate!
    1. Bolik
      Bolik
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      Thank you. I'm not sure if I would have the time and skills to update it on newer versions of the game but I will do my best.
  7. shizhiwen
    shizhiwen
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    I like the mod you made, can I change the name of the zombie to transfer this effect to another zombie
    1. shizhiwen
      shizhiwen
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      I want to transfer this mod zombie to the custom zombie, but I may not be able to do this. I try to change the name, attribute, tag of the zombie to the name, attribute, tag of the custom zombie, but the game is still the same model, may I ask where should I change the file name
    2. Bolik
      Bolik
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      Sorry I don't understand what you are trying to do
    3. Bolik
      Bolik
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      To add the radiation effect add
      <property name = "ParticleOnSpawn" value = "ParticleEffects / RadiatedParticlesOnMesh" param1 = "SetShapeToMesh0" />
      on the zombie you want in entityclasses.xml.
      Be careful, it doesn't have the same effect on every zombie. For example on the biker only his head has the effect. It is not very beautiful.
    4. shizhiwen
      shizhiwen
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      What I want to do is to transfer the green light from your zombies to my custom zombies, please tell me how to do it and where to change it.Oh, that's enough, that damned translation
    5. shizhiwen
      shizhiwen
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      The green fire from the zombies turned to my custom zombies
    6. shizhiwen
      shizhiwen
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      Thank you very much for your patience.After testing, I found that only 5 custom zombies worked and the others didn't. I don't know what the problem is