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About this mod
Makes all special parts items (i.e. junkTurretParts, shotgunParts, ect) craft-able. With this mod all parts are locked appropriately behind crafting skills, with a rather expensive cost.
- Permissions and credits
-
Credits and distribution permission
- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You must get permission from me before you are allowed to modify my files to improve it
- Conversion permission You are not allowed to convert this file to work on other games under any circumstances
- Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
- Changelogs
-
-
Version WAPC-ISC.1.2.a.20.e
- v1.2
- Small bug fix for rifle parts disassembly throwing an error.
- =======================================================================
- V1.1
- Small bug fix with rifle parts throwing console error.
- =======================================================================
- Updated for Alpha 20
- =======================================================================
- Overview : Makes all special parts items (i.e. junkTurretParts, shotgunParts, ect) craft-able. Personally, I did not like having to search for the specific item just to be able to craft a new one, that seemed too time consuming and based on chance. With this mod all parts are locked appropriately behind perks and magazines, with a rather expensive cost. Also comes with all disassemble recipes to pull them apart as well. Between the cost, disassemble recipes and the progressions this mod feels incredibly well balanced in game for me.
- Interesting points:
- All parts come with a disassemble recipe. This allows you to break down other parts to create the ones you want but wait there's a catch. You will also need to either get to a very high level in the appropriate perk or find the appropriate magazine to even disassemble it.
- The more expensive parts recipe looks like this:
- 10 Forged Steel
- 5 Mechanical Parts
- 2 Spring
-
Version WAPC-ISC.1.1.a.20.e
- V1.1
- Small bug fix with rifle parts throwing console error.
- =========================
- Updated for Alpha 20
- =======================================================================
- Overview : Makes all special parts items (i.e. junkTurretParts, shotgunParts, ect) craft-able. Personally, I did not like having to search for the specific item just to be able to craft a new one, that seemed too time consuming and based on chance. With this mod all parts are locked appropriately behind perks and magazines, with a rather expensive cost. Also comes with all disassemble recipes to pull them apart as well. Between the cost, disassemble recipes and the progressions this mod feels incredibly well balanced in game for me.
- Interesting points:
- All parts come with a disassemble recipe. This allows you to break down other parts to create the ones you want but wait there's a catch. You will also need to either get to a very high level in the appropriate perk or find the appropriate magazine to even disassemble it.
- The more expensive parts recipe looks like this:
- 10 Forged Steel
- 5 Mechanical Parts
- 2 Spring
-
Version WAPC-ISC.1.0.a.20.e
- Updated for Alpha 20
This version requires an external mod Immersive Schematic Crafting - ==========================================================
- Overview : Makes all special parts items (i.e. junkTurretParts, shotgunParts, ect) craft-able. Personally, I did not like having to search for the specific item just to be able to craft a new one, that seemed too time consuming and based on chance. With this mod all parts are locked appropriately behind perks and magazines, with a rather expensive cost. Also comes with all disassemble recipes to pull them apart as well. Between the cost, disassemble recipes and the progressions this mod feels incredibly well balanced in game for me.
- Interesting points:
- All parts come with a disassemble recipe. This allows you to break down other parts to create the ones you want but wait there's a catch. You will also need to either get to a very high level in the appropriate perk or find the appropriate magazine to even disassemble it.
- The more expensive parts recipe looks like this:
- 10 Forged Steel
- 5 Mechanical Parts
- 2 Spring
- Updated for Alpha 20
-
Version WAPC-1.3.a.21
- Fixed mesh file issue.
- Fixed Config folder issue.
- Updated for A21
- Tied the unlocks to the first appropriate weapon unlock. For example. Unlocking the double barrel shotgun also unlocks the parts.
- Modified the localization to put disassembled AFTER the part name so that the disassembled parts are just below their counterpart in the building menu.
- Fixed a few disassembled recipe localizations to better match the name of the part.
-
Version WAPC-1.2.a.21
- Updated for A21
- Tied the unlocks to the first appropriate weapon unlock. For example. Unlocking the double barrel shotgun also unlocks the parts.
- Modified the localization to put disassembled AFTER the part name so that the disassembled parts are just below their counterpart in the building menu.
- Fixed a few disassembled recipe localizations to better match the name of the part.
-
Version WAPC-1.2.a.20.e
- v1.2
- Small bug fix for rifle parts disassembly throwing an error.
- =======================================================================
- V1.1
- Small bug fix with rifle parts throwing console error.
- =======================================================================
- Updated for Alpha 20
- =======================================================================
- Overview : Makes all special parts items (i.e. junkTurretParts, shotgunParts, ect) craft-able. Personally, I did not like having to search for the specific item just to be able to craft a new one, that seemed too time consuming and based on chance. With this mod all parts are locked appropriately behind perks and magazines, with a rather expensive cost. Also comes with all disassemble recipes to pull them apart as well. Between the cost, disassemble recipes and the progressions this mod feels incredibly well balanced in game for me.
- Interesting points:
- All parts come with a disassemble recipe. This allows you to break down other parts to create the ones you want but wait there's a catch. You will also need to either get to a very high level in the appropriate perk or find the appropriate magazine to even disassemble it.
- The more expensive parts recipe looks like this:
- 10 Forged Steel
- 5 Mechanical Parts
- 2 Spring
-
Version WAPC-1.1.a.20.e
- V1.1
- Small bug fix with rifle parts throwing console error.
- =========================
- Updated for Alpha 20
- =======================================================================
- Overview : Makes all special parts items (i.e. junkTurretParts, shotgunParts, ect) craft-able. Personally, I did not like having to search for the specific item just to be able to craft a new one, that seemed too time consuming and based on chance. With this mod all parts are locked appropriately behind perks and magazines, with a rather expensive cost. Also comes with all disassemble recipes to pull them apart as well. Between the cost, disassemble recipes and the progressions this mod feels incredibly well balanced in game for me.
- Interesting points:
- All parts come with a disassemble recipe. This allows you to break down other parts to create the ones you want but wait there's a catch. You will also need to either get to a very high level in the appropriate perk or find the appropriate magazine to even disassemble it.
- The more expensive parts recipe looks like this:
- 10 Forged Steel
- 5 Mechanical Parts
- 2 Spring
-
Version WAPC-1.0.a.20.e
- Updated for Alpha 20
- =======================================================================
- Overview : Makes all special parts items (i.e. junkTurretParts, shotgunParts, ect) craft-able. Personally, I did not like having to search for the specific item just to be able to craft a new one, that seemed too time consuming and based on chance. With this mod all parts are locked appropriately behind perks and magazines, with a rather expensive cost. Also comes with all disassemble recipes to pull them apart as well. Between the cost, disassemble recipes and the progressions this mod feels incredibly well balanced in game for me.
- Interesting points:
- All parts come with a disassemble recipe. This allows you to break down other parts to create the ones you want but wait there's a catch. You will also need to either get to a very high level in the appropriate perk or find the appropriate magazine to even disassemble it.
- The more expensive parts recipe looks like this:
- 10 Forged Steel
- 5 Mechanical Parts
- 2 Spring
-
Version 1.4ISC
- Fixed small issue with the motor tools disassemble item was not returning the correct amounts.
- ============================
- V1.3
- Fixed small issue with Steel Club Parts not being unlocked by reading the book.
- ============================
- V1.2
- Went through all files and fixed a number of issues. Very confident in the stability and correctness of this file. Thanks to Amunsul for his feedback. Without which I would not have inspected the mod and noticed these issues.
- This version has parts connected to perks and schematics. Meaning perks AND appropriate schematics will unlock the parts and disassemble recipes.
- ============================
- V1.1
- Fixed issues with spear and shotgun part disassemble items.
- ============================
- Overview : Makes all special parts items (i.e. junkTurretParts, shotgunParts, ect) craft-able. Personally, I did not like having to search for the specific item just to be able to craft a new one, that seemed too time consuming and based on chance. With this mod all parts are locked appropriately behind perks and magazines, with a rather expensive cost. Also comes with all disassemble recipes to pull them apart as well. Between the cost, disassemble recipes and the progressions this mod feels incredibly well balanced in game for me.
- Interesting points:
- All parts come with a disassemble recipe. This allows you to break down other parts to create the ones you want but wait there's a catch. You will also need to either get to a very high level in the appropriate perk or find the appropriate magazine to even disassemble it.
- The more expensive parts recipe looks like this:
- 10 Forged Steel
- 5 Mechanical Parts
- 2 Spring
-
Version 1.4
- Fixed small issue with the motor tools disassemble item was not returning the correct amounts.
- ============================
- V1.3
- Fixed small issue with Steel Club Parts not being unlocked by reading the book.
- ============================
- V1.2
- Went through all files and fixed a number of issues. Very confident in the stability and correctness of this file. Thanks to Amunsul for his feedback. Without which I would not have inspected the mod and noticed these issues.
- This version has parts connected to perks and schematics. Meaning perks AND appropriate schematics will unlock the parts and disassemble recipes.
- ============================
- V1.1
- Fixed issues with spear and shotgun part disassemble items.
- ============================
- Overview : Makes all special parts items (i.e. junkTurretParts, shotgunParts, ect) craft-able. Personally, I did not like having to search for the specific item just to be able to craft a new one, that seemed too time consuming and based on chance. With this mod all parts are locked appropriately behind perks and magazines, with a rather expensive cost. Also comes with all disassemble recipes to pull them apart as well. Between the cost, disassemble recipes and the progressions this mod feels incredibly well balanced in game for me.
- Interesting points:
- All parts come with a disassemble recipe. This allows you to break down other parts to create the ones you want but wait there's a catch. You will also need to either get to a very high level in the appropriate perk or find the appropriate magazine to even disassemble it.
- The more expensive parts recipe looks like this:
- 10 Forged Steel
- 5 Mechanical Parts
- 2 Spring
-
Version 1.3ISC
- Changed version to mimic parent so it skips 1.1 and 1.2
- Fixed small issue with Steel Club Parts not being unlocked by reading the book.
- ===========================================
- v1.0ISC
- This version is designed to go better with my other mod Immersive Schematic Crafting.
- NOTE: ISC is NOT required ONLY recommended.
- As you see below in the overview, this version is close to the NON-ISC version with one major exception: Perks WILL NOT unlock the parts or disassemble recipes!
- ===========================================
- Overview : Makes all special parts items (i.e. junkTurretParts, shotgunParts, ect) craft-able. Personally, I did not like having to search for the specific item just to be able to craft a new one, that seemed too time consuming and based on chance. With this mod all parts are locked appropriately behind schematics and magazines, with a rather expensive cost. Also comes with all disassemble recipes to pull them apart as well. Between the cost, disassemble recipes this mod feels incredibly well balanced in game for me.
- Interesting points:
- All parts come with a disassemble recipe. This allows you to break down other parts to create the ones you want but wait there's a catch. You will also need to find the appropriate schematic or magazine to even disassemble it.
- The more expensive parts recipe looks like this:
- 10 Forged Steel
- 5 Mechanical Parts
- 2 Spring
-
Version 1.3
- Fixed small issue with Steel Club Parts not being unlocked by reading the book.
- ============================
- V1.2
- Went through all files and fixed a number of issues. Very confident in the stability and correctness of this file. Thanks to Amunsul for his feedback. Without which I would not have inspected the mod and noticed these issues.
- This version has parts connected to perks and schematics. Meaning perks AND appropriate schematics will unlock the parts and disassemble recipes.
- ============================
- V1.1
- Fixed issues with spear and shotgun part disassemble items.
- ============================
- Overview : Makes all special parts items (i.e. junkTurretParts, shotgunParts, ect) craft-able. Personally, I did not like having to search for the specific item just to be able to craft a new one, that seemed too time consuming and based on chance. With this mod all parts are locked appropriately behind perks and magazines, with a rather expensive cost. Also comes with all disassemble recipes to pull them apart as well. Between the cost, disassemble recipes and the progressions this mod feels incredibly well balanced in game for me.
- Interesting points:
- All parts come with a disassemble recipe. This allows you to break down other parts to create the ones you want but wait there's a catch. You will also need to either get to a very high level in the appropriate perk or find the appropriate magazine to even disassemble it.
- The more expensive parts recipe looks like this:
- 10 Forged Steel
- 5 Mechanical Parts
- 2 Spring
-
Version 1.2
- Went through all files and fixed a number of issues. Very confident in the stability and correctness of this file. Thanks to Amunsul for his feedback. Without which I would not have inspected the mod and noticed these issues.
- This version has parts connected to perks and schematics. Meaning perks AND appropriate schematics will unlock the parts and disassemble recipes.
- ============================
- V1.1
- Fixed issues with spear and shotgun part disassemble items.
- ============================
- Overview : Makes all special parts items (i.e. junkTurretParts, shotgunParts, ect) craft-able. Personally, I did not like having to search for the specific item just to be able to craft a new one, that seemed too time consuming and based on chance. With this mod all parts are locked appropriately behind perks and magazines, with a rather expensive cost. Also comes with all disassemble recipes to pull them apart as well. Between the cost, disassemble recipes and the progressions this mod feels incredibly well balanced in game for me.
- Interesting points:
- All parts come with a disassemble recipe. This allows you to break down other parts to create the ones you want but wait there's a catch. You will also need to either get to a very high level in the appropriate perk or find the appropriate magazine to even disassemble it.
- The more expensive parts recipe looks like this:
- 10 Forged Steel
- 5 Mechanical Parts
- 2 Spring
-
Version 1.1FP
- Fixed issue with FNAL incorrectly unlocking hunting rifle parts, not machine gun parts.
-
Version 1.1
- Version 1.1
- Fixed issues with spear and shotgun part disassemble items.
- ============================
- Overview : Makes all special parts items (i.e. junkTurretParts, shotgunParts, ect) craft-able. Personally, I did not like having to search for the specific item just to be able to craft a new one, that seemed too time consuming and based on chance. With this mod all parts are locked appropriately behind perks and magazines, with a rather expensive cost. Also comes with all disassemble recipes to pull them apart as well. Between the cost, disassemble recipes and the progressions this mod feels incredibly well balanced in game for me.
- Interesting points:
- All parts come with a disassemble recipe. This allows you to break down other parts to create the ones you want but wait there's a catch. You will also need to either get to a very high level in the appropriate perk or find the appropriate magazine to even disassemble it.
- The more expensive parts recipe looks like this:
- 10 Forged Steel
- 5 Mechanical Parts
- 2 Spring
-
Version 1.0ISC
- This version is designed to go better with my other mod Immersive Schematic Crafting.
- NOTE: ISC is NOT required ONLY recommended.
- As you see below in the overview, this version is close to the NON-ISC version with one major exception: Perks WILL NOT unlock the parts or disassemble recipes!
- ===========================================
- Overview : Makes all special parts items (i.e. junkTurretParts, shotgunParts, ect) craft-able. Personally, I did not like having to search for the specific item just to be able to craft a new one, that seemed too time consuming and based on chance. With this mod all parts are locked appropriately behind schematics and magazines, with a rather expensive cost. Also comes with all disassemble recipes to pull them apart as well. Between the cost, disassemble recipes this mod feels incredibly well balanced in game for me.
- Interesting points:
- All parts come with a disassemble recipe. This allows you to break down other parts to create the ones you want but wait there's a catch. You will also need to find the appropriate schematic or magazine to even disassemble it.
- The more expensive parts recipe looks like this:
- 10 Forged Steel
- 5 Mechanical Parts
- 2 Spring
-
Version 1.0FP
- Small patch file that just adds parts and disassemble unlocks to Schematics for any Guns added in Firearms. Without this patch reading a Colt1911 schematic WILL NOT unlock handgun parts, when it should. With the patch All Good for all new guns.
-
Version 1.0
- Overview : Makes all special parts items (i.e. junkTurretParts, shotgunParts, ect) craft-able. Personally, I did not like having to search for the specific item just to be able to craft a new one, that seemed too time consuming and based on chance. With this mod all parts are locked appropriately behind perks and magazines, with a rather expensive cost. Also comes with all disassemble recipes to pull them apart as well. Between the cost, disassemble recipes and the progressions this mod feels incredibly well balanced in game for me.
- Interesting points:
- All parts come with a disassemble recipe. This allows you to break down other parts to create the ones you want but wait there's a catch. You will also need to either get to a very high level in the appropriate perk or find the appropriate magazine to even disassemble it.
- The more expensive parts recipe looks like this:
- 10 Forged Steel
- 5 Mechanical Parts
- 2 Spring
-
All Parts Craftable (Alpha 21)
Overview :
Makes all special parts items (i.e. junkTurretParts, shotgunParts, ect) craft-able. With this mod all parts are locked appropriately behind perks and magazines, with a rather expensive cost. Also comes with all disassemble recipes to pull them apart as well. Between the cost, disassemble recipes and the progressions this mod feels incredibly well balanced in game for me. Goes well with Repairing Overhaul so mid late game you can be sure to have the parts you need.
Interesting points:
All parts come with a disassemble recipe that return exact resources. This allows you to break down other parts to create the ones you want but wait there's a catch. You will also need get high enough in the right skill to even disassemble it.
It's that simple.
The more expensive parts recipe looks like this:
10 Forged Steel
5 Mechanical Parts
2 Spring
Overview :
Makes all special parts items (i.e. junkTurretParts, shotgunParts, ect) craft-able. With this mod all parts are locked appropriately behind perks and magazines, with a rather expensive cost. Also comes with all disassemble recipes to pull them apart as well. Between the cost, disassemble recipes and the progressions this mod feels incredibly well balanced in game for me. Goes well with Repairing Overhaul so mid late game you can be sure to have the parts you need.
Interesting points:
All parts come with a disassemble recipe that return exact resources. This allows you to break down other parts to create the ones you want but wait there's a catch. You will also need get high enough in the right skill to even disassemble it.
It's that simple.
The more expensive parts recipe looks like this:
10 Forged Steel
5 Mechanical Parts
2 Spring