X: Rebirth

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Euclid

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Euclid

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8 comments

  1. Euclid
    Euclid
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    X Rebirth 4.0 and HoL DLC compatible version uploaded.

    Cheers Euclid
  2. antoniut
    antoniut
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    Useful and awesome mod! Cheers dude!

    P.s. how the hell I rename the new zone?
    1. Euclid
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      As I wrote on Egosoft forum: click your station> details> general and select the line 'zone', then click 'change' at the bottom of the window. ;-)

      Cheers Euclid
  3. tefara
    tefara
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    Hi, i just re-coded your mod into a allow people Build your full-upgraded stations a any build icon they want, can i upload it to nexusmods.com? because i use most of your code here
    1. Euclid
      Euclid
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      Replied to your request already at the Egosoft forum but here again: please do not upload it on the Nexus because I do not wish any conflicts. However, feel free to upload it on Steam or anywhere else.

      Cheers Euclid
  4. tefara
    tefara
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    Great work, I like your mod so much. However i think it is better if you can add the option to build unique stations and capital shipyard like this:
     Change this part  

    <actions>

    <add_player_choice_sub text="'Albion Station?'" section="select_albionstation" />

    <add_player_choice_sub text="'DeVries Station?'" section="select_devriesstation"/>

    <add_player_choice_sub text="'Omicron Lyrae Station?'" section="select_omicronstation"/>

    </actions>

    To 


    <actions>

    <add_player_choice_sub text="'Albion Station?'" section="select_albionstation" />

    <add_player_choice_sub text="'DeVries Station?'" section="select_devriesstation"/>

    <add_player_choice_sub text="'Omicron Lyrae Station?'" section="select_omicronstation"/>

    <add_player_choice_sub text="'Unique Station and Shipyard?'" section="select_unique"/>

    </actions>

     

    then, in the next cue "EuclidsTZSB2 " we can add one more option after the first do_if tag 

    <do_if>.....</do_if>

    <do_elseif value="event.param == 'select_unique'">


    <add_player_choice_sub text="'Unique Station?'" section="type_unique" choiceparam="event.param" />

    <add_player_choice_sub text="'Small Shipyard?'" section="type_small" choiceparam="event.param"/>

    <add_player_choice_sub text="'Capital Shipyard?'" section="type_captial" choiceparam="event.param"/>


    </do_elseif>

    Now, move to the next cue EuclidsTZSB3, Once again we can add a do_elseif tag


    <do_elseif value="event.param2 == 'select_unique'">

    <do_if value="event.param == 'type_unique'">


    Add unique station here


    </do_if>


     

    <do_elseif value="event.param == 'type_small'">

    Add 4 small ship yard here

    </do_elseif>


     

    <do_else>

    Add 3 capital shipyard here, maybe we can add the teladi outport here

    </do_else>

    </do_elseif>



     
    By doing this way, it is possible to build  the unique stations an capital shipyard and the the missing station in your code  
    1. Euclid
      Euclid
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      Hi tefara :-)

      This mod is meant to build the 'vanilla' stations only, meaning only those which you are usually able to build with a CV. I'm aware that there are mods out there which add stations like big SYs etc. but these ares not and never will be part of this mod. Also be aware that most of the NPC stations are only 'fake' and will not funtion for the player without modding them before.

      However, feel free to adjust your private version of my mod to your liking ;-)

      Cheers Euclid
  5. tefara
    tefara
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    Well here are the unique station as far as i know:
    1. 
    Badlands Colony 
    Universe » Albion » Lookout Alpha » Dormant Bear 
    Marco: landmarks_unique_ar_badlands_colony_macro
     product ore and silicon
     
    2. ROC supper solar energy
     Universe » DeVries » Glaring Truth » Fervid Corona
    Macro: struct_econ_unique_ar_spp_xl_macro
    Product massive energy cells
     
    3. HOA lonely giant
    Universe » Albion » Far Out » Exhaustless Mines
    Macro: landmarks_unique_ar_lonely_giant_macro
    Product Hydrogen
     
    4. Core dig
    Universe » Omicron Lyrae » Commerce Core » Last Stand
    Macro: landmarks_unique_core_dig_macro
    Product Nividium
     
    5. Sky wheat
    Universe » Maelstrom » Sigma Sector » Alpha Quadrant
    Macro:  struct_econ_agri_ar_unique_megafarmlands_macro
    Product massive wheat
     
    6. Integrative URV Forge 
    Macro : struct_bt_dv_drone_complex_macro
    This station can be considered as an unique station if you use another mod to make it can product all type of drone.
    I myself design a mod to alow this station can product drones by using food, energycells, ore, silicon, nividium, crystal, ice,