All S and M Ships only work if assigned to an defense officer or Station Manager. But if you use UFO Mod and group them into fleets, they will fight and fly in formation -works very well ^^
I build a small ship (Foltor Sentinel), but i can't give the ship any commands... The only thing i can do is to view the details and there is (Crew: 0) What am i doing wrong?
The Dwalin doesnt seems to mine. When i give the order to mine ORE it's just flying to the astroid that contains ORE and bump it in front of it instead of using "integrated mininglaser" (the ingame "wikipedia" says it have one). Drones are actived and are ready to start gathering but the Dwalin just don't mine so they're idling.. So I tried to shoot the astroid for the drones to pick up and they just stay in idling mode, doing nothing. The Dwalin aswell..(you need to reassign it to the fleet)
Im using some other mods that may be problematic like "BIG SPACE or NOLocalHighways Navigational Booster Improved Physic" "WeldingLaser"+"Plasma Miner" (big mining ships still uses mining laser as usual so it can't be in conflict with this one I think) "Improved Station Miner"
Yes, it is compatible with Build Terran Ships. If you use the Lore Friendly version, even better, since there's one extra file I put in here that lets you build more than just the 3 basic resource production facilities with the DeVries SCODA. Unfortunately, also yes, you'd have to start a new game.
I've been waiting for this. Good job, keep going! I am convinced, that it was gonna be part of the game, but somehow it got cut. The small amount of stuff to trade in the plot indicates, that it should have been small freighters to be used, not a giant freighter.
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But if you use UFO Mod and group them into fleets, they will fight and fly in formation -works very well ^^
I build a small ship (Foltor Sentinel), but i can't give the ship any commands...
The only thing i can do is to view the details and there is (Crew: 0)
What am i doing wrong?
Regards,
Zodiac
So I tried to shoot the astroid for the drones to pick up and they just stay in idling mode, doing nothing. The Dwalin aswell..(you need to reassign it to the fleet)
Im using some other mods that may be problematic like
"BIG SPACE or NOLocalHighways Navigational Booster Improved Physic"
"WeldingLaser"+"Plasma Miner" (big mining ships still uses mining laser as usual so it can't be in conflict with this one I think)
"Improved Station Miner"
Unfortunately, also yes, you'd have to start a new game.