XCOM: Enemy Unknown

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Created by

Peasly Wellbott

Uploaded by

Peasly Wellbott

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About this mod

Removes the odd delay in death animations introduced in EW, where is seems like rather than being killed by bullets, the aliens are mildly inconvenienced... and then die from seizures.

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Wasteland Ghost has converted this mod to a more supportable format, go find it on this page.

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I got pretty sick of the odd behaviors with death introduced in EW. Particularly on overwatch shots, the instant kill response from EU was much more satisfying.

So I dove into the really deep end of the UPK files - the animation controlling sections. After playing spot-the-difference with EU for a while, and a handful of exploratory edits, I tracked the culprit down to a small section of XComGame.XGAction_Death, which was playing out previously queued animations. Cut off the loop and suddenly aliens are dying on schedule, i.e. when the damn bullet hits their head.

I haven't play-tested too extensively, there was only one hiccup where I punched an Ethereal and the game lagged a bit. Also his clothes vanished. I punched him out of his clothes. Nevermind, that's solidly in the "feature, not bug" camp.

To Install: Extract and install the .txt file as a Toolboks Custom Mod.