Since version 1.1.0 there is now a configuration file to make it easier to change the buff names and timings to your likings, hopefully everything will be clear when reading the comments. modW3GONeeds\content\scripts\local\W3GONeedsOptions.ws
Good part of the code has been rewritten also thanks to the new update to FriendlyHUD that is now more compatible so make sure to update it as well if you haven't already.
Check out the changelog for a full list of the changes.
Remember to run the Script Merger every time you update a mod.
Download the mod from this link: https://www.dropbox.com/sh/f53hcpgmz3nj6cb/AABPShv2ljfyTkBnPz6QPeo4a?dl=0&preview=modBasicNeeds+-+for+patch+1.30.7z (Updated by AeroHD)
I uncooked the xml files and checked all the scripts one by one. I can confirm it works with v1.31 without any issues.
the effects dont have icons, how could i fix this? ive disassembled the whole code but nothing seems to do the trick, but to be fair i use it with GhostMode, it works but the icons wont show and its a guessing game
404 Error on the dropbox link :(If anyone has the v1.31 updated download please let me know, I have a dropbox account thru work and can post (hopefully) indefinitely.
Using the mod and its great. I did run into a bug though. When I puked and finished puking my character was stuck standing still not doing anything. I wasnt able to do anything because it said i was still in the puking animation, but the animation was clearly over. I had to re load a save to fix
Please help I still can't play this mod I always have an error that said Error [mod0000_mergedfiles]game\player\playerwitcher.ws(1416): syntax error, unexpected TOKEN_RETURN, expecting TOKEN_FUNCTION, near 'return'
I'm editing the options, I know "thirstNeedLevelChange_1 = 3;" controls after how many hours you get the thirst debuff, and the number 3= 2 hours. On the otherhand, im having trouble figuring out exactly what "drinkRecoveryLevel_1= 10;" controls. I cant tell what changes when I change the value. Anyone know?
im having this error here - Error [modw3goneeds]game\player\playerwitcher.ws(1379): Cannot override function 'IsEquippedSwordUpgradedWithOil' declared 'final' in class 'CR4Player'.
Error [modw3goneeds]game\player\playerwitcher.ws(1379): Cannot override function 'IsEquippedSwordUpgradedWithOil' declared 'final' in class 'CR4Player'.
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code. Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code. Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
Does anyone know of a mod that disables food health regen? I want Geralty to only rely on his made potions in order to heal him. Especially in any mod that makes food reduce hunger
212 comments
Since version 1.1.0 there is now a configuration file to make it easier to change the buff names and timings to your likings, hopefully everything will be clear when reading the comments.
modW3GONeeds\content\scripts\local\W3GONeedsOptions.ws
Good part of the code has been rewritten also thanks to the new update to FriendlyHUD that is now more compatible so make sure to update it as well if you haven't already.
Check out the changelog for a full list of the changes.
Remember to run the Script Merger every time you update a mod.
(Updated by AeroHD)
I uncooked the xml files and checked all the scripts one by one. I can confirm it works with v1.31 without any issues.
EDIT: i get icons but wrong ones.
Has anyone tested this mod out with the next gen 4.0 versions of the game?
Error [modw3goneeds]game\player\playerwitcher.ws(1379): Cannot override function 'IsEquippedSwordUpgradedWithOil' declared 'final' in class 'CR4Player'.
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
How to fix this?