I may be wrong, but I think the light music plays when you are fighting one enemy (like it's shown in the video). If you would be fighting more than one drowner the music would have more tense.
hi, what do you think about the mod that adds characteristic sound effects of geralt shouts while fighting from W1 to W3 i would love that and thought that maybe you could do it.
Any news about Toussaint? the lack and/or delay of exploration music + awful combat sync (or at least sudden silence or not outro) makes the expansion a mess in terms of sound
As requested http://www.nexusmods.com/witcher3/mods/1744/?tab=4&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fwitcher3%2Fajax%2Fcomments%2F%3Fmod_id%3D1744%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D4601070&pUp=1
There Trololo people. It may be best to delete the file? Prove it makes no sense
It seems like you uploaded the mod two times. Just delete the one with a "1.21" in the title and leave the other without a number in the title, but it would be better if you add a "1.22" to the title to make it clear to everyone. The people seem to be a little bit confused because of this two same mods, which both work with patch 1.22. A little explanation what your mod does would be great too, because otherwise the people will always ask the same questions.
Yes, you really should add this mod to the Nexus because many people have this problem and nearly nobody knows this site where you uploaded your great mod.
You're mod is very much needed in the actual version (1.22), because the combat music in Velen and Skellige always is in idle mode and the vocals won't start. Furthermore in Toussaint the exploration music starts only with a huge delay and the track "The Fields of Ard Skellig" won't play in Skellige. The track "Ladies of the Woods" won't play either ind the cutscenes where it should play.
I really hope you can fix this because i don't expect a new patch anytime soon. We will have to live with this bugs for several weeks or even months. so you are our last hope. If you can't fix it alone, try to search help from other modders. This is a really annoying problem and it is gamebreaking for me, because i don't want to play the game anymore with those music bugs.
EDIT: https://www.youtube.com/watch?v=C1hU3dvNWXg I found this video but sadly there is no link. This mod seems to do the same like you're mod and it seems to work.
Well that puts my playthrough to a complete halt now damn it xD
I cant find anything on google its like that russian dude made the mod for himself to show off and didnt upload it anywhere ^^ Pretty annoying to know that there is a mod out there but you cant find it, thanks for sharing though i commented on it as well maybe he answers
Alright everyone, go on the YT link Yesin postet and check the comments the russian dude postet 2 links, the 2nd is the direct download for the mod. Go and downoad it!
Here is a link to the mod:http://rgho.st/8M7tRV4ZM
It works with patch 1.22 and fixes the combat music. Sadly it doesn't fix the delayed exploration music in Toussaint. Hopefully someone here can update this mod and fix it!
They fucked up threat calculating big time in this patch. It will take a while to get this mod up and running again. But I can't gurantee if my skills are up to the task. Be patient.
With the patch 1.22 things are better, Toussaint still gets the 1 minute to load exploration music for me, and the vocals on some combat music are muted...but the cutscenes have the music again. Just reporting
91 comments
Video showcase: https://www.youtube.com/watch?v=C1hU3dvNWXg
He uploaded the mod on Nexus!
http://www.nexusmods.com/witcher3/mods/1744/?tab=4&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fwitcher3%2Fajax%2Fcomments%2F%3Fmod_id%3D1744%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D4601070&pUp=1
There Trololo people. It may be best to delete the file?
Prove it makes no sense
It seems like you uploaded the mod two times. Just delete the one with a "1.21" in the title and leave the other without a number in the title, but it would be better if you add a "1.22" to the title to make it clear to everyone. The people seem to be a little bit confused because of this two same mods, which both work with patch 1.22. A little explanation what your mod does would be great too, because otherwise the people will always ask the same questions.
Thank you one more time for this great mod!
Here I am
Who am I needed?
http://www.playground.ru/files/witcher_3_wild_hunt_tweak_muzyki_vo_vremya_boya_update_1_21-128387/
Gonna be a top downloaded mods in minutes i bet.
I really hope you can fix this because i don't expect a new patch anytime soon. We will have to live with this bugs for several weeks or even months. so you are our last hope. If you can't fix it alone, try to search help from other modders. This is a really annoying problem and it is gamebreaking for me, because i don't want to play the game anymore with those music bugs.
EDIT: https://www.youtube.com/watch?v=C1hU3dvNWXg
I found this video but sadly there is no link. This mod seems to do the same like you're mod and it seems to work.
I cant find anything on google its like that russian dude made the mod for himself to show off and didnt upload it anywhere ^^
Pretty annoying to know that there is a mod out there but you cant find it, thanks for sharing though i commented on it as well maybe he answers
It works with patch 1.22 and fixes the combat music. Sadly it doesn't fix the delayed exploration music in Toussaint. Hopefully someone here can update this mod and fix it!
I really need that mod in my game. Fighting loses 60% of its epicness without this mod
You can do it!