The Witcher 3
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Marnah93 and Philozoraptor

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Philozoraptor

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357 comments

  1. Philozoraptor
    Philozoraptor
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    Sticky
    Edit: Version 1.5 of basic scaling mod has been released. It works with patch 1.11 and hopefully with HOTS too. I have HOTS installed but unfortunatelly I didnt have time to play it yet, so I would be gratefull if someone could test the bossed and other monsters in this expansion for me.

    Other version hopefully coming soon.
    1. shakabob
      shakabob
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      C`mon man you can do it¡¡
    2. jemfromthetown
      jemfromthetown
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      Nice man this is by far the best scaling mod in my opinion thanks and take care
    3. BLACKLiTH
      BLACKLiTH
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      We believe in you I do not play the game without this Mod
    4. shadow85
      shadow85
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      Really hope you can get upscaling edition w or w/o strong bosses compatible for 1.10+.

      Pretty please.....
    5. josuejoker
      josuejoker
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      Please mate!, do it !, I can't play without this mod!!
    6. Philozoraptor
      Philozoraptor
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      I know it sounds lazy, but its gonna be released this sunday or later ( I dont have access to my PC with Witcher 3 currently). To clear things out, its not hard to update the mod from coding point of view but from time and disk space point of view (gotta get rid of old W3 files, circa 30 GB of small files. Then I will have to get new ones and then I will probably have to manually change some values for expansion monsters.
    7. shadow85
      shadow85
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      Hey Philz, if you do end up updating the upscaling edition mod tommorow, do you think it would be possible to make it compatible with ESGO for us? I would like to use all the ESGO options except the enemy level scaling part, so hopefully your mod overides that.

      Cheers.
      Good luck
    8. shadow85
      shadow85
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      I noticed you updated the version where enemies scale with you so they always have same level as you. What about the upscale edition where the higher level enemies stay their level if they already higher?
    9. Philozoraptor
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      Hopefully tomorrow.
    10. shadow85
      shadow85
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      Hope so
    11. gu4rd
      gu4rd
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      Please, could you update enemy scaling with stronger bosses file? It would be much appreciated.
    12. jw012
      jw012
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      pls update for 1.12
    13. trieyedwolf
      trieyedwolf
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      Looks like an awesome mod, would you update it for 1.12 pls
    14. JohnGaltRussian
      JohnGaltRussian
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      Hi? guys. Try this version of mod:
      - Original mod Enemy level scaling by Marnah93 and Philozoraptor
      - work 1.12.1
      - level npc = Geralt_lvl + X (x = 1...5) (function random number by KNG)
      - NG+ too!
      - fix EXP from mpnsters by Reaperrz
      - code line 320, 2154, 2706
      created by admin from 3witcher.ru (http://3witcher.ru/files/more/enemy-level-scaling.html)
      url: https://cloud.mail.ru/public/DEC9/ZrZa1MHL9
      Thanks to all!
    15. JohnGaltRussian
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      new fix 20.04.16
      - fixed? then npc with hight level has a low level by script, now they have it default (higer then Geralt level)!
      https://cloud.mail.ru/public/4Uh5/ZRJze92p2
    16. RetchEWretched
      RetchEWretched
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      Thank you, JohnGaltRussian for this update.
      Works wonderfully.
    17. RadMystical
      RadMystical
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      Thank you, JohnGaltRussian! Works great as far as I can tell, I'll edit this post if I find anything wrong with the mod.

      EDITS:
      The final boss of the game is incredibly difficult to beat at high levels, and Hounds of the Wild hunt appear to have a lot of health.
    18. Perfected
      Perfected
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      1.12 pls
    19. lkl123
      lkl123
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      HoS boars have a skull marker and 1 shot kill me, everything else is the same level as me (using 1.5 version without BCE)
    20. Jsiice
      Jsiice
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      version 1.20 has level-scaling built in but it still gives really low exp for killing them, would like to use this instead but doesn't work
    21. Charon357
      Charon357
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      Will you update it for 1.21?
    22. r4ttle5nake
      r4ttle5nake
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      1.21 pls we need this for mob xp
    23. Stasikusm
      Stasikusm
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      Impossible to play without your mod...Help us out, please update !
    24. hidden inf
      hidden inf
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      • 14 kudos
      EDIT: This fix is now expanded upon in this link.
      http://www.nexusmods.com/witcher3/mods/1670/?
    25. Dudes0ns
      Dudes0ns
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      Thank you.
    26. versalles
      versalles
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      Thanks a lot!!!
    27. Silent4831
      Silent4831
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      There is a significant drawback. NPCs and bosses of a higher level than you, become weaker. For example I have 20 levels and a boss 35 and adjustment in the range 1 - 5 lvl from my level, and the boss becomes a maximum of 25 levels. Fix it please. Do it so that the NPC and the bosses are above or equal to my level, they do not change their characteristics.
    28. wasap13579
      wasap13579
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      Can you make an updated version for 1.31??? this mod looks so amazing and useful and i would love to have it
    29. andrewcorei17
      andrewcorei17
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      I'd really appreciate an updated version of this. I'm going back to beat Blood and Wine and now this mod doesn't work.
    30. slavetree621
      slavetree621
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      lmao the masochist version plz
  2. GODKADE
    GODKADE
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    Anyone know if this works for 1.32 and if it scales enemies to your level on Death March?
  3. Tealdragon204
    Tealdragon204
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    Are rats scaled up?
  4. Ocioeo
    Ocioeo
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    WARNING?this mod is out-of-date ?
    if you wanna try?better backup your saves
  5. acbatchelor
    acbatchelor
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    Just a warning to everyone that this mod is out-of-date and doesn't work for the newest version of the game. You can find an up-to-date level scaling mod here: https://www.nexusmods.com/witcher3/mods/3039
  6. basddff
    basddff
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    does not work((



    Error [modenemylevelscalingextrachallange]game\npc\npc.ws(38): Property 'suppressBroadcastingReactions' already exists in class 'CNewNPC'
    Error [modenemylevelscalingextrachallange]game\npc\npc.ws(119): Property 'hitCounter' already exists in class 'CActor'
    Error [modenemylevelscalingextrachallange]game\npc\npc.ws(120): Property 'totalHitCounter' already exists in class 'CActor'
    Error [modenemylevelscalingextrachallange]game\npc\npc.ws(121): Property 'customHits' already exists in class 'CActor'

    Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
    Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code
    .
  7. iiKraze
    iiKraze
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    • 34 kudos
    BROKEN MOD - DO NOT DOWNLOAD
    1. kenny1614
      kenny1614
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      Agreed.
    2. Darkarhon
      Darkarhon
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      • 4 kudos
      Still broken as of 05/01/2019
  8. ShepherdN729
    ShepherdN729
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    Mod gives errors at startup that cannot be resolved with script-merger:

    Error [modenemylevelscalingstrongboss]game\npc\npc.ws(40): Property 'suppressBroadcastingReactions' already exists in class 'CNewNPC'
    Error [modenemylevelscalingstrongboss]game\npc\npc.ws(121): Property 'hitCounter' already exists in class 'CActor'
    Error [modenemylevelscalingstrongboss]game\npc\npc.ws(122): Property 'totalHitCounter' already exists in class 'CActor'
    Error [modenemylevelscalingstrongboss]game\npc\npc.ws(123): Property 'customHits' already exists in class 'CActor'

    Maybe a conflict with another mod?
  9. CarpathianFox
    CarpathianFox
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    destroyed my saves Great. Thank you.
    1. IvanVojvoda28
      IvanVojvoda28
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      If you gonna feel any better mine too.. xD But if you remove all mods and try to load again it will work.
  10. headluc222
    headluc222
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    I constantly get this message once i instal this mod: Error [modenemylevelscalingstrongboss]game\npc\npc.ws(40): Property 'suppressBroadcastingReactions' already exists in class 'CNewNPC'
    Error [modenemylevelscalingstrongboss]game\npc\npc.ws(121): Property 'hitCounter' already exists in class 'CActor'
    Error [modenemylevelscalingstrongboss]game\npc\npc.ws(122): Property 'totalHitCounter' already exists in class 'CActor'
    Error [modenemylevelscalingstrongboss]game\npc\npc.ws(123): Property 'customHits' already exists in class 'CActor'

    Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
    Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.

    I cant play the game anymore, can anyone tell me what the problem could be?
    1. Mushroom1882
      Mushroom1882
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      Same issue, even with no other mods in the load order
    2. 010110010110
      010110010110
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      Same and doesn't look like it's ever getting fixed.
  11. clowndream2
    clowndream2
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    Update please for 1.31.

    Yes please update, I really want to try out this promising