Would there be any chance of an update to support the Next Gen version (v4.00)? I cannot for the life of me get the code on the description page to work any more with the newest version of the game. Thanks.
The 'updated' version in the link posted on 22 Jan 2020 is no longer there.
To get working on 1.31, manually replace the "event OnCommWalkToggle( action : SInputAction )" function in game/player/playerInput.ws with the code from the bottom of the description page. I did this in my script merger merge file and it works perfectly.
Also interesting, in a gamepad case, Is there a way to return a slow walk options, which was removed with the 1.07 patch? Before 1.07 were 4 walking variants, and only two now. http://forums.cdprojektred.com/threads/53139-%28-1-07-%29-Slow-Walk-is-gone
No that's not what I mean, theres the regular walk where you switch between running and jogging and theres another really slow walk Geralt does when he walks on a boat and when he is walking into an object and cant go anywhere i.e a box or wall
14 comments
The 'updated' version in the link posted on 22 Jan 2020 is no longer there.
https://www.nexusmods.com/witcher3/mods/3651?tab=description
.. that's a pity. cause I hate walk/run toggles so much .. would've been nice to have this for the newest game version
1.) Install the mod "Walk by default" and then
2.) change "playerinput.ws" within THIS mod file:
event OnCommWalkToggle( action : SInputAction )
{
if( IsReleased(action) )
{
thePlayer.SetWalkToggle( false );
}
else if( IsPressed(action) && !thePlayer.GetIsSprinting() && !thePlayer.modifyPlayerSpeed )
{
thePlayer.SetWalkToggle( true );
}
}
by swapping false and true in the brackets. Voilá... works with 1.22
http://forums.cdprojektred.com/threads/53139-%28-1-07-%29-Slow-Walk-is-gone