Expand your Ansel workshop with the Utility pack! Ansel Utilities package is a set of console commands that allow you to expand and streamline your workflow with NVIDIA Ansel. Features:
Full player model manipulation(position, rotation, scale, appearance)
Spawning NPC actors and NPC actor model manipulation(position, rotation, scale, appearance)
Playing particle effects on NPC actor and player
Enabling mimics (facial animations) for NPC actors
Animation controls for player and NPC actor (including mimics)
Synchronized animation playback between player and NPC actor
Loading custom environment presets
Ability to spawn objects
Fully featured green screen
High resolution actor shadows (enabled by default)
Creating and manipulating both point and spot lights (color,brightness,radius,inner/outer angles and shadow casting)
Installation: This mod requires you to have console enabled, this can be achieved by either installing a debug console enabler mod OR by editing general.ini located in your The Witcher 3 Wild Hunt\bin\config\base directory, find [General] section and add following line in this section DBGConsoleOn=true. This will have same effect as having debug console mod installed. By default console is called by pressing "~"(tilde key), this may prove problematic on certain language specific keyboards.
If you have console enabled, first and last step is to unzip contents of the zip file to your Witcher 3 installation directory, allowing extraction to overwrite both DLC and mods folder, to avoid issues, make sure you are not unzipping entire file into mods folder and that you do not have any empty folders inside DLC folder.
For commands list and usage instructions read the readme file! Default player tag is PLAYER and npc spawned actor is ANSELACTOR