The Witcher 3
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Fnts

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Fnts

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120 comments

  1. Mustang052484
    Mustang052484
    • premium
    • 3 kudos
    Any chance of this getting a "next gen" undate?
  2. conlon187
    conlon187
    • member
    • 0 kudos
    mod diables burning effect on igni
    1. Umrzyj77
      Umrzyj77
      • member
      • 0 kudos
      Thats true.
      Didn't saw any burning efect from basic igni even on drowners. (Firestream - yes, there is burning efect)
  3. Schiap
    Schiap
    • supporter
    • 1 kudos
    Overall, a good mod with some issues.
    I love some of the changes, mostly the scaling adjustments and the fact that I can now use a pure sign build.

    But I really, Really hate most of the nerfs, they ruin the feel of the mod.

    Anyone knows of a version of this mod that doesn't include so many nerfs? I would try to fix it myself, but I know absolutely nothing about modding.
  4. ElderOGCS
    ElderOGCS
    • member
    • 5 kudos
    Well, this is another mod that has some sweet features and then there is the other overcomplicated and unwanted ones.
  5. Pynna
    Pynna
    • member
    • 0 kudos
    Anyone know if it is possible to merge this mod with "Extra Skill Slots" mod by plmjk?
    Script Merger indicates non mergeable bundles on "gameplay\gui_new\swf\character\panel_character.redswf"
    1. MrUnlad
      MrUnlad
      • member
      • 0 kudos
      I'd really like this as well!
    2. Kinkymuffin
      Kinkymuffin
      • supporter
      • 0 kudos
      Still looking for a fix for this one. I have the same error today.
  6. wintez
    wintez
    • member
    • 0 kudos
    Hi to all. I think find a bug with this mod. Telekenetic damage Aard always equal 0 in character menu even learn last skill in tree "Shock wave" , btw damage is done as it should, but i still see telekenetic 0 dmg. Why??
  7. ANCALAGON1981
    ANCALAGON1981
    • member
    • 1 kudos
    Hi, anybody knows wich line/s I have to modify in ingiEntity.ws in order to increase the sign distance??
  8. Gavrhan
    Gavrhan
    • member
    • 2 kudos
    WHAT. THE. HELL.
    It's two days I'm on to this, I merged my scripts so that there's no conflict whatsoever, but in the last phase of the game loading this pops up:
    I have no ideas left.

    Error [mod0000_mergedfiles]game\gameplay\items\spells\ignientity.ws(186): I dont know any 'forMeltArmor'
    Error [mod0000_mergedfiles]game\gameplay\projectile\signs\signprojectiles.ws(91): I dont know any 'noInstaKill'
    Error [mod0000_mergedfiles]game\gameplay\projectile\signs\signprojectiles.ws(98): I dont know any 'noInstaKill'
    Error [mod0000_mergedfiles]game\gameplay\projectile\signs\signprojectiles.ws(182): I dont know any 'noInstaKill'
    Error [mod0000_mergedfiles]game\gameplay\projectile\signs\signprojectiles.ws(487): Function 'UpdateBurningChance' does not take 3 param(s)
    Error [mod0000_mergedfiles]game\gameplay\items\spells\quenentity.ws(597): syntax error, unexpected TOKEN_ELSE, near 'else'
    Error [mod0000_mergedfiles]game\gameplay\items\spells\quenentity.ws(635): syntax error, unexpected '}', expecting $end, near '}'

    Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
    Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
  9. MasterVegito2012
    MasterVegito2012
    • member
    • 7 kudos
    Works on 1.32 :)
  10. Celepito
    Celepito
    • member
    • 0 kudos
    I ran into a problem, when an enemy is killed by the frost drain effect from Piercing Cold, they dont die. The de-aggro, become invulnerable and just do their thing. No loot, quest doesnt advance, nothing. Only solution is reload to a prior save.
    Anyone similar experiences, or just something on my end?
    1. 875370267
      875370267
      • member
      • 0 kudos
      The same problem, and most times the voices of the enemies which are killed by frost drain will still remain surround me
    2. Wolfsteiin
      Wolfsteiin
      • member
      • 0 kudos
      The sound bug is not mod-related. I had the same issue before I installed any mods.