About this mod
- Supports Vanilla Game (STLM, WLM) and Next-Gen Update
- Removes yellowish/greenish hue from color palette
- Corrects white
- Gives distant terrain more punch
- Changes fog from bright blue to grey
- No fancy effects
- No mindless application of sharpening filter
- Little to no performance hit
- Permissions and credits
>Supports<
- Vanilla (Super Turbo Lighting Mod, Wiedzmin Lighting Mod) and Next-Gen Update
- works fine together with pretty much every lighting swap mod such as WO Lighting Everywhere
>What it does<
- Removes extreme yellowish/greenish hue from color palette whilst keeping the original mood intact
- Corrects white
- Gives distant terrain more punch
- Changes fog from bright blue to a more settled grey
- Little to no performance hit
- Adds slight luma-sharpening
>What it does not< (unlike many other ReShade presets)
- No usage of fancy effects from the suite and therefore easy on the performance
(only: Curves, Levels, LiftGammaGain, LumaSharpen, Tonemap, Vibrance) - No mindless application of luma-sharpening filter
- Neither extreme saturation nor extreme desaturation of the color palette
>Recommendations<
- If necessary, apply overall gamma corrections via ingame options
- I highly recommend Remove Glare Effect (Blood and Wine) by TheLastWitcher
>Installation/Deinstallation<
- Unpack the file into 'The Witcher 3 Wild Hunt GOTY\bin\x64_dx12' folder and load from ReShade suite
- Remove the file from x64_dx12 directory, unload or load different preset
Best regards
JetPistol
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