This page was last updated on 07 June 2015, 12:41PM
Changelogs
Version 1.3
Auto-loot now only work in a close range (roughly the same as average igni distance) - prevents getting loot from monsters killing each other randomly somewhere on the map
Fixed small visual glitch in act 3
Version 1.2
Fixed bug with talent reset (mutagens were not removed properly, bug was also present in the game without mod)
Reduced weight of potions, petards, traps and throwables (was a pain to play in alchemy tree)