You must Create a New Profile or Game to make it work 100% if you dont want to, you can still use it, but i don't know if new Survivors will take the New Effect of the MOD
This will overwrite: characters.win.bmd characters.xml
This doesn't Support other characters.win.bmd from other modders
Extract the zip File
paste the characters.win.bmd file here: " D:\Games\State of Decay - Year-One Survival Edition\Game\libs\class3\rts"(Story Mode) " D:\Games\State of Decay - Year-One Survival Edition\Game\libs\class3.1\rts"(Breakdown) " D:\Games\State of Decay - Year-One Survival Edition\Game\libs\class3.2\rts"(Lifeline) or paste the "Game folder" on the root directory of the "State of Decay - Year-One Survival Edition" game
do not use characters.win.bmd on other modes
like using class3 (Storymode) characters.win.bmd on class.1 (Breakdown) characters.win.bmd or class3.2 (Lifeline) characters.win.bmd they all have different Data on them specially if using class3 (Storymode) characters.win.bmd on class3.2 (Lifeline) characters.win.bmd you will bug the game, you using Marcus in a Black Screem
All Survivors are Equipped modded here are: In Story Mode Inventory Backpack = School Backpack Weapon = Cutting Machine Blade Gun = Rifle: 597 Varmint Ammo = 255 Food = Snack Amount = 3 Heal = Improvised Painkiller Amount = 3 Silencer = Machined Suppressor Amount = 3 Including Their Built in Items
None of your mods (or any SOD mod for that matter) don't work! I've tried manually installing and with NMM and it's a no go. I even tried to make my own mod and copy it into the core files. But still no luck. Anyone know why it's not working????
Doesn't seem to work. Deleted saved game an profile. Copied over the files from the archive and started a new game. Starting characters still only have their standard game gear (stick, small backpack, etc.). Is there something I'm missing?
Update: Thought I figured it out. Looks like your achive has the "libs" folder named "lib". The "S" is missing in the folder name. After renaming the folder, copying over and starting a new profile, it still didn't work. Marcus still only has a stick for a weapon, etc.
I'm running into the same thing. I also changed the "lib" to "libs", and I did not include story mode breakdown lifeline. On a brand new save, Marcus has 10 slots available, the weight is at 1.1lbs, with a stick and 1 bottle of health. Any help with whats missing is greatly appreciated! I started using this mod first, and I am planning to use the vehicle one as well.
Btw, thank you for replying to my pm - its just still not working all the way.
8 comments
if you dont want to, you can still use it, but i don't know if new Survivors will take the New Effect of the MOD
This will overwrite:
characters.win.bmd
characters.xml
This doesn't Support other characters.win.bmd from other modders
Extract the zip File
paste the characters.win.bmd file here:
" D:\Games\State of Decay - Year-One Survival Edition\Game\libs\class3\rts"(Story Mode)
" D:\Games\State of Decay - Year-One Survival Edition\Game\libs\class3.1\rts"(Breakdown)
" D:\Games\State of Decay - Year-One Survival Edition\Game\libs\class3.2\rts"(Lifeline)
or
paste the "Game folder" on the root directory of the "State of Decay - Year-One Survival Edition" game
do not use characters.win.bmd on other modes
like using class3 (Storymode) characters.win.bmd on class.1 (Breakdown) characters.win.bmd or class3.2 (Lifeline) characters.win.bmd
they all have different Data on them
specially if using class3 (Storymode) characters.win.bmd
on class3.2 (Lifeline) characters.win.bmd you will bug the game, you using Marcus in a Black Screem
All Survivors are Equipped
modded here are:
In Story Mode
Inventory
Backpack = School Backpack
Weapon = Cutting Machine Blade
Gun = Rifle: 597 Varmint Ammo = 255
Food = Snack Amount = 3
Heal = Improvised Painkiller Amount = 3
Silencer = Machined Suppressor Amount = 3
Including Their Built in Items
In Breakdown
Inventory
Backpack = School Backpack
Weapon = Cutting Machine Blade
Gun = Rifle: 597 Varmint Ammo = 255
Food = Snack Amount = 3
Heal = Improvised Painkiller Amount = 3
Silencer = Machined Suppressor Amount = 3
In Lifeline
Inventory
Backpack = Random From the 3 Army backpack
Weapon = Cutting Machine Blade
Weapon = Crowbar
Gun = Rifle: 597 Varmint Ammo = 255
Gun = Rifle: Rifle Justice 45 Ammo = 255
Food = Snack Amount = 3
Heal = Improvised Painkiller Amount = 3
Silencer = Machined Suppressor Amount = 3
Including Their Built in Items
Update: Thought I figured it out. Looks like your achive has the "libs" folder named "lib". The "S" is missing in the folder name. After renaming the folder, copying over and starting a new profile, it still didn't work. Marcus still only has a stick for a weapon, etc.
D:\....\Game\libs\class3.1\rts
D:\....\Game\libs\class3.2\rts
without the story mode breakdown lifeline
Btw, thank you for replying to my pm - its just still not working all the way.