State of Decay
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grunt3

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grunt3

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7 comments

  1. jacob521
    jacob521
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    how am i suppose to install this mod?
    the these file i need to replace are all inside .pak
  2. anon546546
    anon546546
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    I just want to suggest..

    I think to compliment your higher density mod, you should reduce the ambient respawn rate in the "ZOMBIES.XML" file, maybe it reduce your chance to bug out your gameplay...

    Note: SOD has two zombie.xml file from different folder I can't remember the folder names. Both file was very (100%) similar so you can copy/paste zombie.xml file to the other folder with zombie.xml.

    You can clearly see the use of the weapon damage when hitting the "JUGGERNAUT". The more damage the easier to inflict down to "JUGGERNAUT".
  3. zarnix2x
    zarnix2x
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    Is this mod only for the YOSE version? as I'm still playing the original version.
    1. grunt3
      grunt3
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      Yes, YOSE only.
  4. TracyRose
    TracyRose
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    I love this mod, and thank you for it.
    Only one thing (just a tip)

    If you add a line to the "<outputs>" section in the expertise file, a text will be appear, when you kill a freak.

    <isplay_Text Flags="" Notes="" Text="+XX Influence" Type="Banner - Secondary" />(where the XX is the OutputAmount number)

    Like this:

    <Outputs>
    <isplay_Text Flags="" Notes="" Text="+10 Influence" Type="Banner - Secondary" />
    <EventRewardStat ExludeFromSummary="True" Icon="" OutputAmount="10" OutputId="Family.Influence" RewardList="Mission" IconId="15" />
    </Outputs>

    Anyway, this is a great mod, thanks again.
    1. TracyRose
      TracyRose
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      I dont know why is the f..ing emoticon in the post.
      That emoticon is the letter "D"
    2. grunt3
      grunt3
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      Thanks, I did consider that but I thought that as you go up in levels it would get too spammy, because freak percentage and zombie density is increased.. I'm having problems with level 15 being buggy; it gets to the point that sometimes there's so many zombies and they act buggy and they won't die. I think there may be limits to how dense you can make the zombies or how high a percentage of freaks you have. So I'd say do not use the sandbox file till I figure out the problem.