Endorsed! One of the best mods, tested heavily in all modes. Works great in story and breakdown.
***Crashes in Lifeline as you drive away just remove the folder for 3.2 and breakdown and story mode work great. (this could be due to the February 2022 update, something broke this mode in lifeline only. Confirmed still working in story and breakdown.)
If anyone can update this to work with lifeline or just make a version that works in lifeline with the current 2022 version of YOSE, it would be awesome!
A really good, not conflicting with others, mod, one of the few I am actually using after testing a lot of them. One thing though could be still improved imho. When you search a location and don't take all the items (not rucksacks), the containers are still glowing, however on the map it still shows as an empty location. As a result if I don't remember that I didn't clear the location completely, the glowing will not help me, as I will never go back anyway.
This is not a problem with rucksacks, as they still show on the map.
I'm not sure where the empty location flag is stored. If anyone can point me in the right direction to find it I'd be happy to release an update that adds this function.
and surveyicons.xml in class3/icons: (I'm, guessing that the "nothing left" icon - crossed circle, is the depleted icon) <Icon Name="unknown" Value="10" /> <Icon Name="depleted" Value="11" /> <Icon Name="abandoned" Value="12" />
Now if I only knew how to use that knowledge... I have no clue where the game stores the action that if everything has been searched in the location, it changes the icon to nothing left. It should work that if everything has been taken, it changes the icon to nothing left. But hopefully you will know!
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***Crashes in Lifeline as you drive away just remove the folder for 3.2 and breakdown and story mode work great.
(this could be due to the February 2022 update, something broke this mode in lifeline only. Confirmed still working in story and breakdown.)
If anyone can update this to work with lifeline or just make a version that works in lifeline with the current 2022 version of YOSE, it would be awesome!
You can make on your base, outpost and allies (marauders) supply box is also not glowing?
One thing though could be still improved imho.
When you search a location and don't take all the items (not rucksacks), the containers are still glowing, however on the map it still shows as an empty location.
As a result if I don't remember that I didn't clear the location completely, the glowing will not help me, as I will never go back anyway.
This is not a problem with rucksacks, as they still show on the map.
Is there any easy way to fix it?
Thx
mapicons.xml in class3/map:
<MapIcon Height="34" ModBlue="1" ModGreen="1" ModRed="1" Name="DEPLETED_RESOURCE_0" StartX="220" StartY="163" Width="34" SurveyIconId="" TextureIndex="0" />
<MapIcon Height="34" ModBlue="1" ModGreen="1" ModRed="1" Name="FULLY_SEARCHED_0" StartX="220" StartY="127" Width="34" SurveyIconId="" TextureIndex="0" />
<MapIcon Height="34" ModBlue="1" ModGreen="1" ModRed="1" Name="PARTIALLY_SEARCHED_0" StartX="220" StartY="91" Width="34" SurveyIconId="" TextureIndex="0" />
and surveyicons.xml in class3/icons: (I'm, guessing that the "nothing left" icon - crossed circle, is the depleted icon)
<Icon Name="unknown" Value="10" />
<Icon Name="depleted" Value="11" />
<Icon Name="abandoned" Value="12" />
Now if I only knew how to use that knowledge... I have no clue where the game stores the action that if everything has been searched in the location, it changes the icon to nothing left. It should work that if everything has been taken, it changes the icon to nothing left.
But hopefully you will know!
If you end up trying it, can you come back and let us know?
Thanks.
EDIT: Uploaded.