Stardew Valley

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Lumisteria

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  1. Lumisteria
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    Hi everyone. With version 1.2.1 around, here's a new sticky message!

    - There's lot of things in the changelog, the most noticeable being a new area and a new events. The first should provide easier access to some of the forages and make unlocking a certain area more interesting, while the second should provide some more info about how to obtain some items.

    - A wiki is in preparation and should be released in some months. Yes, wiki takes time

    - As for now, i will not answer questions that the wiki will have as goal to answer. People are welcome to come answer stuff if they have the info in the meantime. With nearly 10 pages of comment at the time i'm posting, and several info in game, mods existing to provide info, and of course, the mod files, there's great chance that the question already has an answer

    - CTRL+F allows to search for a keyword, providing great way to find if there's already answer about a specific topic.

    - As for now, rude comments about me setting boundaries on the amount of effort i do can be hidden or deleted.

    - I will still read comments and improve stuff, but i prefer keeping my energy to give more elements in game, that are benefiting everyone, than in every place i'm asked about currently (the mod page, VMV discord, main stardew discord, the places i'm around, my dm and more), especially with how 1.6 amplify everything.

    Thanks for your support! There will be more coming in the future :)
  2. rednyan
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    Are you supposed to be able to break the (mod specific) big ores and big hardwood logs? They are indestructible currently and tend to spawn in inconvenient spots lol.
    1. Lumisteria
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      Yes, some requires upgraded tools however. If you can't break them even with upgraded tools i'll need a log :)
  3. hsifyppah
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    I just wanted to tell you how much I am enjoying this mod. I feel like I discover something new and charming every time I visit the area, and I know I've only unlocked a small part so far. Thank you so much for this huge labour of love.
  4. watchoutalien
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    hi,i don’t know is it intentional or conflict with the more giant crop mod, but giant crop added by this mod (i have encountered moon pods basil and sunflowers so far) can become giant with only 2 crops, is it an intentional mod feature?
  5. LStidham15
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    hi! so, this is probably a super stupid question, but i am REALLY struggling to find the first efficient cog. i added the mod winter year 3, and im a few days into spring. i feel like ive been everywhere i can without that first bundle. i know you said you had a wiki coming (pls pls pls do not feel obligated to rush it) but im just super defeated and not sure what to do. any hints/help with be greatly appreciated!! mwauh i love ur mods! 
    1. Lumisteria
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      The bundle in hamlet to unlock faycombe is absolutely not mandatory and can be done late (and isn't technically the first bundle). The best way to get a cog depends of playstyle, some players prefer fishing, fighting monsters, or getting at the end of the cave when some treasures are more common.
    2. LStidham15
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      oh! i think i might just be really bad at playing?? I’ve been to the forest and such but i may be missing something important??? i dont have access to much of the location, which is valid and thats the whole point, but okay! thanks ! 
  6. knitterjaimi
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    Hi! In my current playthrough, I got a couple of letters from Gunther regarding cogs and fans -- each of them mentioned having designs or sketches attached to the letter, but there were no recipes attached. Should there have been? I feel like every mod I've used that has recipes being sent through the mail has had Mail Framework Mod as a requirement. Should this one?

    My SMAPI log: https://smapi.io/log/fab0b63ecb644c739afefd3c87d6769d

    Thank you!
    1. Lumisteria
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      They are, as the mail explain, machine recipes, so there's nothing attached because there's no item representing machine recipe.
      But CP can totally attach crafting or cooking recipes and the mod do use it for that in several instances.
    2. knitterjaimi
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      Thanks for the quick reply!

      That's true, the letter does mention the machines, but still also says that the sketches are included ("I've attached them to this letter") so that's not super clear to someone who doesn't know that there's no object for a machine recipe (like me). Maybe it might be more clear to rephrase to say something like "I've added these schematics to the (whatever machine) catalog so you'll be able to make them" rather than saying they're included with the letter? Just a thought.
  7. v3crazyboy
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    Hey there o/

    I'm currently playing this mod for the first time & so far I'm loving it! Though I think I've run into a small bug :(
    When I get to the caves, the larger rock nodes that I'm assuming can be broken/mined are not allowing me to break them. I'm only using a minimal amount of mods as I am just playing through this mod on its own & smapi is giving me no errors.

    Any tips what may be wrong? Any help would be greatly appreciated ♥
    1. Lumisteria
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      It's likely a bug with Item Extension, you can see if it's mentioned on its mod page!
  8. Liathnian
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    So I am loving this area and the mine areas.  However when I went to add a bed to my house it says I can't add furniture? I can add decorations just fine.
  9. elsolari
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    Hi, would it be seamless to add this in the middle of a save file say, once Y2 starts? Thanks.
    1. Lumisteria
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      Yes :)
  10. kbailey89
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    Hi there, I've positively fallen in LOVE with this mod! It's perhaps my favorite expansion so far! I'm making headway on lots of things, including bundles, etc, and have found a lot of answers here. But I haven't come across a thread that matches the one issue I've been having. 

    A number of NPCs, like Naveen, Helia, and Rayan, have gift tastes mentioned in Lookup Anything, and even talked about by other characters, but I'm unable to gift them anything. I even have two hearts listed with them when I look them up, but they don't show up in my relationships tab. Not sure if they're unlocked later, or if it's a bug of some kind? 

    Whatever the case, it's a minor thing at most, and I greatly appreciate the incredible amount of work you've put into Mount Vapius! Thank you!!!

    EDIT: Oh my gosh, I realized thanks to reading these threads how to unlock the bus station, and now I can gift Helia at least. Never mind, lol
    1. Lumisteria
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      Hi! Helia and Naveen, as you just figured out, can become friendable once you unlocked faycombe indeed! Rayan isn't, but apparently mods like LA display their gift taste whether they are social or not.
      (I use some things as placeholder, like gift tastes in case i want to expand on the characters at a latter point.)
      About the relationship tab, i need to see if i can conditionally add Helia and Naveen to it.
  11. WitchieCat
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    Hi! I really love this mod, but I am having some difficulties. Maybe the dev or someone else can help?

    1) I completed all of the bundles, but I don't know where to get farm buildings at. I went to Robin, and there weren't any options to change locations to the orchard, nor any new buildings that Celestine mentioned.

    2) How do I get gem pigeons?

    3) Are feathers super rare drops? I haven't gotten any from my speckled fowls yet.

    Thank you so much for this delightful mod, by the way. I really enjoy it!
    1. Lumisteria
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      1 : You need to see an event
      2 : you find their eggs and hatch them
      3 : they are the deluxe drop, so you may need more friendship with your fowl
      Thanks for the comment :)
    2. kbailey89
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      Gem pigeons come from gem geodes, just stick them in an incubator! And as far as feathers/eggs go...birch trees are the key. :) Enjoy!