This page was last updated on 21 September 2020, 2:04PM
Changelogs
Version 2.1.0
-Settings can now be changed in game using Generic Mod Config Menu.
Version 2.0.1
-Fixed bug with interval system that prevented proper continuity of sprint buff and activation of winded system.
-Also fixed issue that allowed briefly being able to sprint even when stamina was under the min req.
Version 2.0.0
-Updated to most recent SMAPI and Stardew Valley.
-Toggle is default behavior.
-Winded after increments of 5 seconds of sprinting is default behavior.
-Fix: Sprint no long drains stamina or accumulates winded-ness if not moving.
-Dash buff minimal buff of +1.
-Dash buff can no longer kill the player (I think??).
-Support for controller buttons (can't test this though, don't have a controller).
Version 1.3.0
Updated for SDV 1.2
Version 1.2.0
More robust check for appropriate conditions (uses existing SDV function to determine if "time should pass.")
Toggle mode transition logic improved so that beginning a sprint will end "walking" and vice-versa.
Version 1.1.0
Added option to use the sprint (and run) keys in a toggle mode.
Coding cleanup/reorganization.
Version 1.0.1b
Minor patch to remove to-be-deprecated stuff in code.
Version 1.0.0b
Fully implemented winded feature. Partially fixed issue persistent effect after mounting horse (from 0.0.1a). Fixed existing issue where stamina would drain just due to holding the sprint key even if not moving. Some code reworking. Possibly more efficient? (I hope!)