Feature request: In the Time menu, I'd like a multiplication slider. That is, if you set it to x0.5, then time passes half as fast as in vanilla, giving you twice as much time in the day to work with. (If you're a masochist, you could set it higher than 1.0). Since the default time increment is 10 minutes, it might be easier to just put it in terms of that increment (i.e. set it to 5, 7, 10, 12, or 15 minutes) but whatever works best.
The reason is that if you use mods that add a lot of content, like SVE, then there just aren't enough hours in the day to make use of it all. You just need more time; more NPCs to give gifts to, more walking to get to the new areas, etc., and despite this you need to be growing even more crops to pay for things. In my own games I bound "stop time everywhere" to my F8 key, and I've found myself using it more and more often just so that I don't miss things. If it were a multiplayer game then there'd be more hands to do it all, but I'm playing solo.
Hey! So my friends and I were playing co-op, and we stumbled across a problem because neither one of my friends nor I could join another friend's world because of this mod (it kept saying something along the lines of "kicked because illegal mod"), but they were able to join mine when we were troubleshooting the issue. I wanted to know if anyone knew what was causing that issue or if it was a world setting of some sort and, if so, how to resolve it.
I press P an it shows a red box saying left click to confirm position so I do an it doesn't do anything. The mod is installed correctly and my game version is good. Am I doing something wrong?
Is there a way to disable the warps being automatically updated as I have an edited file for sve + rsv but the updated warps removed my rsv warps and immersive farm warps
Is it normal whenever I load a save for the time to be frozen? I unfreeze the time every I load a save, but after I close the game and reopen it, it refreezes again. How do I stop this problem?
Looks like warp menu has changed and its now supported by directly mod itself but I used to also have ridge side warp locations as well. So these should be added by RSV or externally by other helpful people ?
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In the Time menu, I'd like a multiplication slider. That is, if you set it to x0.5, then time passes half as fast as in vanilla, giving you twice as much time in the day to work with. (If you're a masochist, you could set it higher than 1.0). Since the default time increment is 10 minutes, it might be easier to just put it in terms of that increment (i.e. set it to 5, 7, 10, 12, or 15 minutes) but whatever works best.
The reason is that if you use mods that add a lot of content, like SVE, then there just aren't enough hours in the day to make use of it all. You just need more time; more NPCs to give gifts to, more walking to get to the new areas, etc., and despite this you need to be growing even more crops to pay for things. In my own games I bound "stop time everywhere" to my F8 key, and I've found myself using it more and more often just so that I don't miss things. If it were a multiplayer game then there'd be more hands to do it all, but I'm playing solo.
https://smapi.io/log/fc3a1cf7beec4bf1a1a8ba212cea1de0
Tysm!!