Starbound
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Created by

G3rman

Uploaded by

damodz1234

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Safe to use

About this mod

A change to the pixel currency appearance and loot tables. Provides more visual progression through the game tiers with the use of colored pixels in a tiered system.

Permissions and credits

-Thanks to Med for the logo!

Details: Tired of the one colored pixels? Want more detail in what you are picking up before you pick it up? Excited when you get a rare colored item drop in other games? Well, this mod might be for you.

Tiered Pixel Mod has now switched to a TIER system with the pixels in order to provide a more informative and visible upgrade between the game's existing tiers.

Essentially, each color represents 50 pixels or more.

Here are the color set previews:

Note: Names & Descriptions of the color do not necessarily correlate to how they are ranked in the tier system values.

Note 2: Plastic set's pink cube looks off. Another example of the scale change messing with the color and how it actually would look in game. It isn't that high of contrast, or at least it isn't noticeable.

Fantasy Set (Previously Light Contrast)


Scale: Gray - Gold - Salmon Red - Sapphire - Violet

MMO Set


Scale: Copper - Silver - Gold - Diamond - Onyx/Obsidian

Plastic Set (Previously Dark Contrast)


Scale: Gray - Yellow - Red - Pink - Purple

Gemstone Set


Scale: Diamond - Jade - Vermilion Topaz - Garnet - Amethyst

Rainbow Set


Red - Orange - Yellow - Green - Blue

Rupee Set (For Legend of Zelda fans)


Scale: Green - Blue - Red - Purple - Orange

Starbound Set (Based on rarity tables)


Borderlands Set (By Battle Bee)


Key Features:

-Adjusted loot tables to accommodate the new colored pixels.
-Objects like capsules now drop the new pixels!
-All of the existing interfaces that use pixel sprites have been updated to be the gray variant of pixel, which serves as the base currency.

What it does NOT do:

-Make each color pixel its own variant of the main currency. They all feed back into the same pixel counter and they all melt down into the same thing. No confusion!


Installation:

Spoiler:  
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Installation:

So, the new installer incorporated into Starbound seems to make the process a little easier.

-extract TieredPixelModCombine to a free folder, NOT your mods folder yet!
-Choose one of the folders inside and copy it over to your mods folder.
-Have fun! This should be all you need to do!



Changelog:

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v1.0

-New pixel colors implemented. Multiples system.

v1.1

-Tier system implemented.
-Adjustments to loot tables to have more even spread of pixel drop values.

v.1.1.1

-Updated the voxel sprites you see when using the pixel compressor to gray color.

v. 1.1.2

-Fixed a few inconsistencies with NPC loot tables.

v. 1.2

-Updated colors for a darker contrast.
-Fixed a few more inconsistencies in loot tables!
-Added a new variant of the pixel colors, these are light and bright! The sprites, outside of the pixel compressor voxels, were created by Med. Great work!

v. 1.2.1

-Update for Offended Koala.

v 1.3

-Added new color packs (Rupees, MMO, Gemstones), renamed the original color palettes (Dark to Plastic, Light to Fantasy).
-A lot of new objects that dropped pixels have been fixed to drop the newly colored sets.
-Loot tables adjusted again. Holiday tables have been ignored.
-An easter egg or two!

V 1.3.1

-Update for Furious Koala compatibility.
-Changed "goldcoin" sprite to ensure you never have discolored drops from containers.
-Adjusted loot drops of pixel capsules and gold avian jars & urns. Increased pixel drop values.
-Added a Rainbow color scheme.
-Gemstone Theme was adjusted. Vermillion has been changed to an orange hue, Garnet to a darker red.

V 1.3.2

-Final Content Update.
-Adds the Starbound Color Pack: based around Starbound's rarity rankings.
-Adds the Borderlands Color Pack, made by Battle Bee.


Questions & Comments:

Send them to my Starbound forum account or post them in the relevant thread on Starbound forums/Nexus. I am looking for feedback! Please be constructive with it so the mod can be improved.

Credits:

All sprites in the Fantasy variant are made by Med, save for the voxel blocks. The logo was as well. Request his permission rather than mine if you need to use those assets. All sprites in the Borderlands variant are made by Battle Bee, request his permission to use those assets.

Disclaimer:

Take care when installing any mod. I take no responsibility for lost files or damages to your computer/game/etc. Always make backups and be careful with files you are handling. I take no responsibility for lost files or damages to your computer/game/etc. Always make backups and be careful with files you are handling.

I do not own or take credit for the Legend of Zelda Rupees color scheme nor the Borderlands color scheme. They are owned by Nintendo and Gearbox Software/2k Games respectively.