They shouldn't be sharing the bed. Lucan should be sleeping on the bedroll behind the counter downstairs. If he's not, then likely there's a compatibility issue with another mod.
Hi GrumpyOldNord, I have downloaded, used and even endorsed your mod which is fine, well realized and quite fun as well. Unfortunately, I'd like to bring a small issue for your attention, which might not be your fault at all but I thought you might want to know about. It's a bug, or maybe a conflict with another rather popular mod: Immersive Citizens AI Overhaul SE. I suspect it has something to do with navmesh, but I'm no real modder. Basically, when you run both mods together, NPC's get inside the trader and can't get out anymore. Worse, followers get stuck as well. They can't exit the building any more. I'm going to do some more testing with load order, but I'm afraid these mods could be incompatible. I haven't reported this as a bug because I want to make sure it's not a conflict with this other mod instead. Obviously, I am using LOOT.
8 comments
I have downloaded, used and even endorsed your mod which is fine, well realized and quite fun as well. Unfortunately, I'd like to bring a small issue for your attention, which might not be your fault at all but I thought you might want to know about. It's a bug, or maybe a conflict with another rather popular mod: Immersive Citizens AI Overhaul SE. I suspect it has something to do with navmesh, but I'm no real modder. Basically, when you run both mods together, NPC's get inside the trader and can't get out anymore. Worse, followers get stuck as well. They can't exit the building any more. I'm going to do some more testing with load order, but I'm afraid these mods could be incompatible. I haven't reported this as a bug because I want to make sure it's not a conflict with this other mod instead. Obviously, I am using LOOT.