On the chance that I don't get an answer from the other mod group... I'm reposting here. I've downloaded this and a similar mod to smelt silver objects (clutter), such as cups, forks, jugs, candlesticks, etc into silver ingots. I'm not sure why it wasn't included in the vanilla build from the onset, but it just makes sense to be able to do this with a smelter. After trying both this... and the other similar mod... I end up with the same issue. I get all of my silver objects from my storage bin. I go to the smelter. I look on the list of ingots to make, and nothing that I carry can be made into silver ingots. Nothing. I even tried both mods, making sure to use LOOT to sort the mods. Again... same result. Are there any known issues of other mods conflicting with this one? Am I doing something wrong?
Same problem for me. I have 3 different sets of 3 goblets and I can't make a single silver ingot from any of them. I tried both mods you tried because I just saw your comment on the other one as well. Maybe it's tied to a smithing perk?
Hi, I like the mod, and I will endorse as soon as Nexus will let me do. I'm not a modder so I like to understand why the mod contain in the NPC section the data of the Flame Atronach (ID 00023AA6), its the copy of the data inside Skyrim so its not changing anything, but I like to know if it has a purpose.
It's an ITM. I made an identical to master record (ITM) when I was converting the Oldrim mod to Special Edition. Though it will pose no negative impact on your game, it's safe to delete via cleaning in xEdit.
I can assure to you that there isnt any need to change anything to converting an oldrim mod to SE, I know that various guides say so but its wrong, only load and save.
Loading an Oldrim Form 43 plugin won't immediately break your save, but many like me think its good to be on the safe side. Currently, they seem rather similar, rather than the difference in MATO, STAT, WATR, WTHR, WEAP, and Large References. My plugins don't have any of those, but why risk possible save game corruption and stability when there's always the option to convert to Form 44?
I wasnt meaning that, the form must be changed. You said that you made the ITM converting the mod to SE, so what I would to say is that for changing the form with CK64 there is no need to change something in the mod before saving it, only load and resave it. Sorry Im not english and my english sucks.
14 comments
Thank you
or add/convert mods for Silver Bow-Arrows, Silver Crossbow-bolts. :)
I like the mod, and I will endorse as soon as Nexus will let me do.
I'm not a modder so I like to understand why the mod contain in the NPC section the data of the Flame Atronach (ID 00023AA6), its the copy of the data inside Skyrim so its not changing anything, but I like to know if it has a purpose.
Thx
I can assure to you that there isnt any need to change anything to converting an oldrim mod to SE, I know that various guides say so but its wrong, only load and save.
Thx again
You said that you made the ITM converting the mod to SE, so what I would to say is that for changing the form with CK64 there is no need to change something in the mod before saving it, only load and resave it.
Sorry Im not english and my english sucks.