Skyrim Special Edition
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Sneakyfox169

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Sneakyfox169

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16 comments

  1. NoReasonWhy
    NoReasonWhy
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    Guess he never stopped being lazy
  2. Enmar
    Enmar
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    Can you add an option to change the weight of the bones and scales 15, 10, 5, 0. ?
    1. NoReasonWhy
      NoReasonWhy
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      +1
  3. jjb54
    jjb54
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    This does not work with HUNTERBORN sadly .... unless someone can come up with a PATCH????
  4. b1ackSwordsMan
    b1ackSwordsMan
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    Its doesnt work on SE as votex said its for oldrim
  5. preditor98679
    preditor98679
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    Perfect mod, having Hunterborn enabled seems to disable it but removing it seemed to fix it. This mod seems unbalanced at first but this can be rebalanced with stronger dragons - I just spent 1.5 hours killing the first dragon, Mirmulnir and now I reap the rewards. Endorsed.
    1. cethien
      cethien
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      1.5 hours? what mods are you using, even with dcc and deceisive strike i had like 25 minutes, so wanna know :D
    2. Kalsang
      Kalsang
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      jesus mfw i kill it in 5 minutes
  6. Termiux
    Termiux
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    Any option of having different versions with different loot amounts. For example Version A) Vanilla x 2 - Version B) Vanilla x 4 - Version C) Vanilla x 10

    Or something along those lines. I'm suggesting this cause right now the amount (although realistic) is so high that it will cause you to have way too much money. Again I like the concept but maybe a version with more loot than vanilla but less than this?
  7. xperimentgames
    xperimentgames
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    Could you make a option for values of about 1/4 of what you have in the current mod and with about 1/2 the bones and scales per body. Would definitely place in load order of you did. Great mod!
  8. RealmOfSamsara
    RealmOfSamsara
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    My only real gripe with this mod is that even combined with rich-merchant mods, it's still difficult to get the loot sold off. Transporting the loot is also problematic without using exploits, due to how heavy dragon bones and scales are.
  9. TrilbyMonster
    TrilbyMonster
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    I like the idea a lot but even after I made dragons really strong it feels a bit overkill. I'd either change the amount of bones and scales or drop the price a bit. Not too much but a bit . I'm glad someone actually made a mod like that anyway!
  10. Chieron26
    Chieron26
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    So this one dragon yields enough money that you can buy everything you could ever need? Sure, dragon bones/scales are not the best value/weight ratio, but I don't think they should be better than gemstones, either.
    1. Sneakyfox169
      Sneakyfox169
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      This was originally never intended to be upload to anywhere. In my personal game I've made dragons overkill OP, seriously the first dragon took me well over an hour, over 300 arrows and lots of deaths. I agree if the dragons are vanilla then it's too easy. But for me, in my game, dragons are very hard but rewarding. To me it's fine, I avoid dragons if I can and if I need money, I gear up tight before going in to fight one. I just figured someone else was probably in the same situation. This isn't meant for the 10 dragons an hours of vanilla skyrim, it's meant for dragons to always be absolutely bad assly tough where one in a while is challenge plenty.
    2. WardenAI
      WardenAI
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      Agree with Sneakyfox169, if you got something superrare irl you could pretty much buy everything you want so why not? it's not like buying anything would be gamebreaking anyhow. With the weapons and armors you can craft with em the price should be insane, think if an whole army would wear dragonbone armor for example.

      That would be an idea for a mod, turn in dragonbones to sort dragon armor and weapons on either legion or stormcloaks (or both) to levellist and gain shitloads of gold from the towns treasure.