Skyrim Special Edition
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Ikthelius

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Ikthelius

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84 comments

  1. andydieh
    andydieh
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    Help! The numbers don't update after choosing an attribute on level up and there are no Attributes in the Active Powers menu. 

    It was working fine on my last save but upon starting a new character I encountered this problem. 
    1. EnyuStar
      EnyuStar
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      • 6 kudos
      Did you install any more mods after your last save before starting your new character? Might be a load order issue if that's the case.
  2. xaveir9
    xaveir9
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    • 3 kudos
    How wouls i go about changing this? I'd like to make the attributes cap at 99 instead of 200 and only be able to increase 1 attribute per level by 1 point instead of 3 by 3 points
    1. BobTheBobCatt
      BobTheBobCatt
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      • 5 kudos
      Ever found out how to change the cap?
    2. anakameron
      anakameron
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      I would guess you can use the Community Uncapper to overwrite the leveling and just set the ini to whatever you want. The aforementioned changes would be very simple to do.
    3. xaveir9
      xaveir9
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      • 3 kudos
      No, sorry
  3. zenarchy
    zenarchy
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    Excellent work, but entirely too generous across the board. Even on Expert or Master. Classic attribute points AND +10 per level mag/hp/stam attribute points is just too much. Suppressing the +10 mag/hp/stam per level in deference to the classic attribute would be a good change IMO. Early levels will have several stats jumping up by a bunch on level up, a bit too much sometimes 5 or 6. I think 2 points for 2 stats per level would be more balanced. Personality stat ups are frequently awarded for seemingly unconnected skill ups. Brilliantly executed except for this detail. If anybody could explain to an absolute dummy how to make those changes I would take a crack at it.
  4. Kaehl0311
    Kaehl0311
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    • 1 kudos
    Can't believe I never noticed this mod until recently!  I love having all these new attributes.  It's pretty freaking OP, but as long as I crank the difficulty all the way up and use some other mods to add difficulty then it's still super fun.  The only thing I would do to change it would be to add an MCM so that the attributes and point allocation could be done within a menu, but it's still awesome even without that.  Maybe I'll edit the values a bit so that it doesn't make my character so powerful, but we'll see.  For now it's great, thanks for this.
  5. Dunmermage
    Dunmermage
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    The one thing i did not understand.

    To spend one single attribute point you have to
    - shout the spell
    - set one single point, the menu close after that
    - wait shout cooldown
    - shout the spell
    - set next single point

    Have 200 points to spend, but that way it will endure months.....

    And the best, it cannot be uninstalled because the scripts stay in your saves. It cannot be updated to skyrim unlimited, because the old scripts stay and the new ones will run too. Have anyone ever tried to port the oldrim spell with it's automated attributes?
  6. mexicanparfait
    mexicanparfait
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    this mod is cool and all it needs to be balanced though, 10 carry weight per strength is way too much. same with health and magic. it should be drastically decreased such as 5 carry weight for strength then you would only get a max of 100 carry weight instead of 1000 thats just stupid.
    1. bixtox
      bixtox
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      • 2 kudos
      you don't math too good do ya?
  7. Aivex
    Aivex
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    Edit* - Nevermind; I had this mod confused with another mod by the same author.
  8. Draveurs
    Draveurs
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    As good of an idea as this is, it's horribly implemented, and makes the game a breeze even with Smilodon on Legendary difficulty, add the fact that it's deader than disco, and you just have a mod that's gonna make everything to easy that'll make you have to start another new game when you eventually uninstall it.
  9. MiraakThuri
    MiraakThuri
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    please could you make an optional to limit the attributs to 100 instead of 200 ?
    if find 200 is too high
    1. Spatz82
      Spatz82
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      • 17 kudos
      I agree. ESPECIALLY in speed!
  10. Horsemen1
    Horsemen1
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    I.....Kinda miss the Oldrim version where it was done for me automatically by progressing my skills..... Sitting around for an hour just maxxing out all my attributes really puts my game to a grinding halt.