Saw on Bethesda.net that your mod was posted by someone else to Skyrim SE. I downloaded this mod from the ingame bethesda.net. So must be using your mod through them. But do you have this mod posted to bethesda.net for SSE? Also I found an error. Hearthfire codes shoud be 400*** not 300***. Example: Swen log you have "300300e" and it should be "400300e" not sure if there are other such errors. Been using console commands since day 1 of oldrim. So have most memorized by now. Anyway have endorsed because of the amount of work it took for you to compile this list. Thanks Sorry can't endorse until I download first. Will download now, even though it's already installed. Will return to endorse. Thanks
Thanks a lot for the report.. and I reported the mod many times in Bethesda.net but it seems Bethesda has no interest in fighting the mods pirates and I want to upload it there but I can't until Bethesda remove the stolen one. Sorry for Hearthfire DLC codes but you must keep in mind that the first number in the code depends in your loading order of the dlc and when I put the codes the loading order for Hearthfire dlc was 3 and in any case it's my mistake I supposed to explain that in hearthfire books the same as I did for other DLCs.
@ Lightstar; My bad, your correct. I didn't pay attention to my dlc load order. And the game had it after Dragonborn. Should be Dawnguard, Hearthfire, and then Dragonborn. Sad that the game launcher can't even get it's own dlc in proper order. I have manually corrected it. If anyone needs to manually correct their load order. Plug ins file is at "users/YOUR Username/AppData/Local/Skyrim Special Edition". SSE is using the same way as FO4 to activate mods so use a "*" without quotes to activate mods. Also mods need to be listed in a single line. Don't change the files format by putting each mod on it's own line. Will create havoc with game. Thanks lightstar for taking the time and effort to put this together. Did the download yesterday so hopefully I can endorse it today.
I don't want to offend you or bash on your work but you can type "help "name"" in the console and get the codes you need. For example type (without quotation marks) "help ingot" and you'll get all the codes for the ingots. Or if you are playing on steam Shift+ Tab opens steam and there is a browser.
And some people absolutely refuse to use console commands without guidance (not me, others). They are scared they will cause the universe to implode or something. So this is GREAT for them! Thx!
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Copy/paste this into Skyrim.ini and be happy.
[Interface]
fBookDistance=75.0000
fLetterDistance=65.0000
fNoteDistance=65.0000
Sorry can't endorse until I download first. Will download now, even though it's already installed. Will return to endorse. Thanks
and I reported the mod many times in Bethesda.net but it seems Bethesda has no interest in fighting the mods pirates and I want to upload it there but I can't until Bethesda remove the stolen one.
Sorry for Hearthfire DLC codes but you must keep in mind that the first number in the code depends in your loading order of the dlc and when I put the codes the loading order for Hearthfire dlc was 3 and in any case it's my mistake I supposed to explain that in hearthfire books the same as I did for other DLCs.
My bad, your correct. I didn't pay attention to my dlc load order. And the game had it after Dragonborn. Should be Dawnguard, Hearthfire, and then Dragonborn. Sad that the game launcher can't even get it's own dlc in proper order. I have manually corrected it. If anyone needs to manually correct their load order. Plug ins file is at "users/YOUR Username/AppData/Local/Skyrim Special Edition". SSE is using the same way as FO4 to activate mods so use a "*" without quotes to activate mods. Also mods need to be listed in a single line. Don't change the files format by putting each mod on it's own line. Will create havoc with game. Thanks lightstar for taking the time and effort to put this together. Did the download yesterday so hopefully I can endorse it today.
And I saw how the help in the console is working and it's not that perfect.