Skyrim Special Edition
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Shadowlark24

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Shadowlark24

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15 comments

  1. Natetip72
    Natetip72
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    I canĀ“t found it and i have already the mod active :(
  2. PsychoticHazard
    PsychoticHazard
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    Does he have feathers? I only like Argonians with horns :(
  3. JustSomeGirl
    JustSomeGirl
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    Can he pickpocket?
  4. rynnestra
    rynnestra
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    I'm not sure if it was intended or not or maybe my other mods caused this but he started murdering everyone in Riften...
  5. NeverwinterPinata
    NeverwinterPinata
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    Male? 1 point.
    Argonian? 2 points.
    Backstory? 3 points.
    Follower? 4 points!

    I will definitely recruit him into my party in my upcoming playthrough! Thank you for sharing, and I will be back to endorse.
    1. Shadowlark24
      Shadowlark24
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      No problem! Thankyou so much for your support on my first mod :)
    2. NeverwinterPinata
      NeverwinterPinata
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      Unfortunately, Skyuri is suffering a bug that makes his head darker than the rest of his body. I looked into the mod's files, and it appears his FaceGeom and FaceTint files are absent. Be sure to include these with the mod.
    3. Shadowlark24
      Shadowlark24
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      Thankyou for that, I will update promptly :)
    4. Shadowlark24
      Shadowlark24
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      I have attempted to add the FaceGeom and FaceTint files to the archive, I appreciate your critique and thank you for your assistant
    5. NeverwinterPinata
      NeverwinterPinata
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      No problem, Shadowlark24. Unfortunately, Skyuri still suffers from the dark head bug. I suggest keeping both his FaceGeom and FaceTint file in one .bsa file, and the bsa itself should be named exactly the same as the .esp. Or you can do what I did with my Viconia DeVir mod and simply keep the FaceGeom and FaceTint files as loose files.
    6. Shadowlark24
      Shadowlark24
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      Thankyou again for you assistance with this mod. Any chance you could explain exactly how place both the FaceGeom and FaceTint in one archive? It seems whenever I create archive, it asks for two save locations, one for an archive and one for textures.
      All the help is much appreciated :)
    7. NeverwinterPinata
      NeverwinterPinata
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      Reading on some tutorials, it seems that everything you've done has actually been correct, except for how you named the normal .bsa file. Be sure to name the non-texture .bsa file exactly the same name that you've given the .esp file (case-sensitive) and you should be good to go.

      Source: http://afkmods.iguanadons.net/index.php?/topic/4665-how-to-pack-skyrim-se-mods/
    8. NeverwinterPinata
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      Good news! His dark head bug can be fixed simply by renaming "SkyuriArchive" to "Skyuri". (I also capitalized "Textures" in the texture .bsa file to be safe.)

      http://prntscr.com/duwuvh
    9. Shadowlark24
      Shadowlark24
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      THANKYOU SO MUCH YOU"RE A LIFESAVER
    10. NeverwinterPinata
      NeverwinterPinata
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      You're welcome, Shadowlark24! I'm glad to help. :-). Be sure to rename the .bsa's of your other mods appropriately, and your NPC's should not suffer the dark head bug for others.