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Created by
HellLizardUploaded by
HellLizardVirus scan
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This page was last updated on 26 February 2020, 12:27AM
- Changelogs
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Version 4.1
- Combat esp: Dragon Priest handling changed due to causing all music to go silent
- Combat esp: A lot of reversed <= & >= on time checks fixed
- Optional esp added to enable Dragon Priest music by editing the race to add a new keyword
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Version 4.0Beta
- -V4 is meant to be a more simple version and feels somewhere in-between DRAkE and CDMS now
-NOTE: I have to completely rebuild by music list for V4 and will not actually be able to properly play test for some time which is why this is being released as a Beta for now
-Dawn & Dusk removed in favor of just Day & Night
-Towns now properly use Town Combat in interiors
-Major Bosses changed to a static 20 slots (static meaning No Time of Day or Week)
-Alduin now covered by All CombatBoss or at least should be, confirmation from users would be appreciated
-Durnhevir now covered by All CombatBoss
-Removed Castle Dawnguard, Castle Imperial, & Castle Stormcloak, instead it's now a single Castle category
-Civil War changed to static 20 slots
-Removed Cave - Draugr and now let Nordic Ruins handle all Draugr related locations
-Removed Nordic Ruins - Dragon Priest Lair and is now handled by just Nordic Ruins
-Added unique combat music option for dragon priest targets
-Removed Cave - Falmer & Ice - Falmer and replaced with Falmer Hive like CDMS had
-Removed Throat of the World and now uses Sovngarde for both Alduin encounters
-Removed Town - Dawnstar, Town - Falkreath, Town - Morthal, Town - Raven Rock, Town - Tel Mithryn, & Town - Winterhold
-Tavern (both types) changed to static 140 slots (estimate placeholder amount for now that will probably be reduced later)
-Werewolf & Vamp silent dragon encounters fixed (unsure if this was an issue but I noticed it while working in the Creation Kit)
-ExplorePerkTree in Forts not intended and should be fixed now
-All CombatNormal restricted to not be used for dragon encounters like it should have been all along
-Cave should no longer be used in Riekling Camps
-Eclipse Explore removed and returned to using region Night Explore
-Eclipse Stinger moved to All
-Elder Scroll stinger moved to All
-Sovngarde is now static 90 slots (another placeholder that will likely be reduced to maybe 50 later)
-Blackreach Dragon encounter is now considered a major boss
-What Goes in Here texts removed in favor of something seemingly easier and direct
-All Bandit locations with the exception of Forts now covered by Bandit Camp like CDMS had
-All Warlock location with the exception of Fort - Warlock now covered by Warlock Lair like CDMS had
-All Forsworn location with the exception of Forts now covered by Forsworn Camp
-All Vampire locations including Forts and Nordic Ruins now covered by Vampire Lair
-Town - Raven Rock removed and now covered by Explore - Volcanic
-Raven Rock arrival stinger moved to Explore - Volcanic
-Guilds now have their own category to make things easier
- -V4 is meant to be a more simple version and feels somewhere in-between DRAkE and CDMS now
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Version 4.0.1Beta
- Attempt to fix Harkon music playing everywhere
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Version 3.0
- -Dwarven Ruins Bandit removed due to Radiant Quest issues and lack of use
-Dwarven Ruins Falmer removed (same reason)
-Fort Forsworn removed (same reason)
-Fort Vampire removed (same reason)
-Fort B added to bring back some variety
-Ice Bandit removed (same reason)
-Ice Draugr removed (same reason)
-Ice Forsworn removed (same reason)
-Ice Vampire removed (same reason)
-Ice Warlock removed (same reason)
-Nordic Ruins Bandit removed (same reason)
-Nordic Ruins Forsworn removed (same reason)
-Nordic Ruins Vampire removed (same reason)
-Nordic Ruins Warlock removed (same reason)
-Ice Combat WAS allowed to play in Riekling Camps
-DRAkE Stingers -Optional- esp added
-Blackreach missing music while in the main cavern fixed
-AllPerkTree split into ExplorePerkTree, DungeonPerkTree, & TownPerkTree
-probably a few other minor rules mistakes fixed I forgot about by now
- -Dwarven Ruins Bandit removed due to Radiant Quest issues and lack of use
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Version 2.2
- Lite Version available
Fort (all types) fixed
- Lite Version available
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Version 2.1
- -1st Optional NToD esp done
-Missing records in Tundra fixed
-Bad filepath in Pine fiex
-Bad filepath in Mountain fixed
-Bad filepath in Dwarven Ruins fixed
-All categories should now have a complete 'What I use' txt file with youtube viewing links if I could find them
- -1st Optional NToD esp done
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Version 2.0
- -Apocrypha music in Raven Rock fixed
-07ANY removed from ALL esps, you can thank CK 2.0 not saving them for this reason
-PerkTree split from Dungeon esp into Perk Tree esp, again you can thank CK 2.0 for this
-What I Use texts now from Castle to Ice Bandit
- -Apocrypha music in Raven Rock fixed
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Version 1.9.1
- Nordic Ruins 04THR Night was still using old CDMS rules, sorry about 2 updates in a row but I'd forget if I didn't do it
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Version 1.9
- Fort 04THR Dusk was accidentally set as WED Dusk
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Version 1.8
- -More unused records fixed
-Explore esp updated to use 07ANY foler (All Folder Version Only)
-What I Use text files added (currently from Castle to Fort)
-No Cell Edits esps renamed so they replace the normal versions
(delete the old versions)
- -More unused records fixed
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Version 1.7
- Fixed a few more unused records
- Dungeon esp updated to use 07ANY
- 'What I Use' texts added
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Version 1.6
- Sovngarde Combat corrected
- Combat esp updated to use 07ANY folders (All Folder Version Only)
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Version 1.5
- Fixed unused combat records in Pine, Blackreach, Ice Forsworn and nearly all of CW
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Version 1.4
- All Folder Version Added
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Version 1.3
- Fixed file path mistake in 04THR Home
- Home Perk Tree Added
- Home extended to 20 per folder
- Chargen extended to 30
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Version 1.2
- -Tavern increased to be the same as most other categories
-Tavern City increased to be the same
-Tavern RR removed
- -Tavern increased to be the same as most other categories
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Version 1.1
- -Resaved in SSEEdit just in case, however the original skyrim esps seem to work just fine
-renamed esps to avoid confusing them with the originals
-tested on an SSE savegame from original to new esps and it's safe to switch out, they'll need to be re-enabled in the load order though
- -Resaved in SSEEdit just in case, however the original skyrim esps seem to work just fine
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- Author's activity
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February 2020
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26 Feb 2020, 12:27AM | Action by: HellLizard
Attribute change
Description changed.
February 2018
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27 Feb 2018, 8:20PM | Action by: HellLizard
Changelog added
Change log added for version 4.1
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27 Feb 2018, 8:16PM | Action by: HellLizard
File added
DRAkE SSE 4.1 A - Main File ('All' Category Fully Enabled)
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27 Feb 2018, 8:13PM | Action by: HellLizard
File added
DRAkE SSE 4.1 C - Dragon Priest Music
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27 Feb 2018, 8:09PM | Action by: HellLizard
File added
DRAkE SSE 4.1 A - Main File
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27 Feb 2018, 8:08PM | Action by: HellLizard
Attribute change
File 'DRAkE SSE 4.0 Beta A - Main File ('All' Category Only)' category changed.
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26 Feb 2018, 11:02PM | Action by: HellLizard
Attribute change
File 'DRAkE SSE 4.0.1 Beta A - Main File' description changed.
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26 Feb 2018, 12:29AM | Action by: HellLizard
Changelog added
Change log added for version 4.0.1Beta
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26 Feb 2018, 12:28AM | Action by: HellLizard
File added
DRAkE SSE 4.0.1 Beta A - Main File ('All' Category Fully Enabled)
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26 Feb 2018, 12:27AM | Action by: HellLizard
File added
DRAkE SSE 4.0.1 Beta A - Main File
November 2017
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27 Nov 2017, 1:09PM | Action by: HellLizard
Attribute change
Summary changed.
Description changed.
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27 Nov 2017, 1:03PM | Action by: HellLizard
File added
DRAkE SSE 4.0 Beta C - Stingers Optional ('All' Category Only)
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27 Nov 2017, 1:00PM | Action by: HellLizard
File added
DRAkE SSE 4.0 Beta C - DRAkE Stingers Optional ('All' Category Fully Enabled)
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27 Nov 2017, 12:58PM | Action by: HellLizard
File added
DRAkE SSE 4.0 Beta C - DRAkE Stingers Optional
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27 Nov 2017, 12:56PM | Action by: HellLizard
File added
DRAkE SSE 4.0 Beta A - Main File ('All' Category Only)
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27 Nov 2017, 12:53PM | Action by: HellLizard
File added
DRAkE SSE 4.0 Beta A - Main File ('All' Category Fully Enabled)
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27 Nov 2017, 12:51PM | Action by: HellLizard
File added
DRAkE SSE 4.0 Beta A - Main File
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27 Nov 2017, 12:49PM | Action by: HellLizard
Attribute change
File 'DRAkE 2.2 A - Main File (Lite) (NToD)' description changed.
File 'DRAkE 2.2 A - Main File (Lite) (NToD)' category changed.
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27 Nov 2017, 12:48PM | Action by: HellLizard
Attribute change
File 'DRAkE 2.2 A - Main File (Lite) (NToD) (All Folder Version)' description changed.
File 'DRAkE 2.2 A - Main File (Lite) (NToD) (All Folder Version)' category changed.
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27 Nov 2017, 12:48PM | Action by: HellLizard
Attribute change
File 'DRAkE 2.2 A - Main File (Lite) (All Folder Version)' category changed.
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- Mod page activity
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April 2024
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30 Apr 2024, 9:41PM | Action by: thedoohickey
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'DRAkE - Add Your Own Rotating Music (SSE)'
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28 Apr 2024, 10:51PM | Action by: Cassarus
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24 Apr 2024, 12:54AM | Action by: zodiacsign
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11 Apr 2024, 11:58AM | Action by: nerogaf
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08 Apr 2024, 11:18AM | Action by: Kingofcat
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February 2024
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18 Feb 2024, 9:02PM | Action by: Cimarron
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January 2024
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13 Jan 2024, 9:15AM | Action by: deathgeyer
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01 Jan 2024, 5:26PM | Action by: ServalKhajiit217
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December 2023
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18 Dec 2023, 10:58PM | Action by: freemanchucknorris
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November 2023
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07 Nov 2023, 5:00AM | Action by: SeydonGunn
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06 Nov 2023, 5:41PM | Action by: xianyul
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August 2023
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10 Aug 2023, 6:46AM | Action by: wickedhorseman
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06 Aug 2023, 4:47AM | Action by: TemmieWeirdo
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03 Aug 2023, 11:58PM | Action by: EURONIGHT
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May 2023
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09 May 2023, 10:10PM | Action by: huthuthut83
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April 2023
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29 Apr 2023, 12:01PM | Action by: WarlockReaper
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04 Apr 2023, 6:12AM | Action by: heavenly2k
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March 2023
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09 Mar 2023, 10:45AM | Action by: lotuslaura123
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