Skyrim Special Edition
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Sable17

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Sable17

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122 comments

  1. ilgenffritz21
    ilgenffritz21
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    Is it available for legendary edition?
    1. Sable17
      Sable17
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      Sorry but no. I don't even have that version installed anymore. :(
  2. trebot
    trebot
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    Love this mod. I have an issue though. The audio from the ward armor spells loops infinitely. Only fix is to reload a save
    1. Sable17
      Sable17
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      I'll take a look at it!

      Edit: So I can't get the audio to loop for me. Are you using sound overhaul mods? The audio I've got on the spells is just tweaked base game sounds (with the soft exception of Flash Heal which is a physically tweaked vanilla sound file).
    2. trebot
      trebot
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      Thx for the quick reply. I do have sound mods. I extracted your BSA to loose files and nothing conflicts in MO2. I've moved your esp to the bottom of my load order. I'll see if that fixes it.

      Edit: So that didn't fix it. However I don't think it's your mod. I'll look into my sound mods. Thx again for the mod. I can't play without it.
    3. Sable17
      Sable17
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      Thank you too! I'd be really interested to know what's doing it if you find out!
  3. TheSchroedingercat
    TheSchroedingercat
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    Hi! I was checking my mods for errors and found this in your mysticism patch. Likely to do with a mysticism update? Thought you might want to know! Thanks for the cool mod :)

    [00:00] Checking for Errors in [FE 1BC] SimplePaladin_MysticismPatch.esp
    [00:00] LItemSpellTomes25AllRestoration [LVLI:000A2981]
    [00:00]     LVLI \ Leveled List Entries \ Leveled List Entry \ LVLO - Base Data \ Reference -> [2E3E0AAE] < Error: Could not be resolved >
    [00:00]     LVLI \ Leveled List Entries \ Leveled List Entry \ LVLO - Base Data \ Reference -> [2E3E0AB6] < Error: Could not be resolved >
    [00:00] LItemSpellTomes75AllRestoration [LVLI:000A2986]
    [00:00]     LVLI \ Leveled List Entries \ Leveled List Entry \ LVLO - Base Data \ Reference -> [2E3E0AAC] < Error: Could not be resolved >
    [00:00]     LVLI \ Leveled List Entries \ Leveled List Entry \ LVLO - Base Data \ Reference -> [2E3E0AB0] < Error: Could not be resolved >
    [00:00]     LVLI \ Leveled List Entries \ Leveled List Entry \ LVLO - Base Data \ Reference -> [2E48CEEC] < Error: Could not be resolved >
    [00:00] LItemSpellTOmes50AllRestoration [LVLI:000A2990]
    [00:00]     LVLI \ Leveled List Entries \ Leveled List Entry \ LVLO - Base Data \ Reference -> [2E36C2C6] < Error: Could not be resolved >
    [00:00]     LVLI \ Leveled List Entries \ Leveled List Entry \ LVLO - Base Data \ Reference -> [2E3E0AB6] < Error: Could not be resolved >
    [00:00] LItemSpellTomes00AllRestoration [LVLI:0010F652]
    [00:00]     LVLI \ Leveled List Entries \ Leveled List Entry \ LVLO - Base Data \ Reference -> [2E78E9F7] < Error: Could not be resolved >
    1. Sable17
      Sable17
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      Ah, yeah a Mysticism update is the culprit! I'll get it updated. Thanks!
    2. AnteFlynt
      AnteFlynt
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      Hey man. Love the mod. Any chance you'd make a mod like this but more focused on destruction magic spells?
  4. CrusnikZeroSeven
    CrusnikZeroSeven
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    Hi there! I notice that the Stellar Core spell (from Ordinator and 'Ordinator Sun Spells for Mysticism and Adamant') either damages only undead or doesn't damage anything. I think its because in the description it doesn't say "sun" damage, it just says 'damage'. This is prolly a simple fix but i'm a noob at all this :(
    1. Sable17
      Sable17
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      I'm a little confused. What do those mods' spells have to do with this one?
    2. Farazon1234
      Farazon1234
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      If both spells modify the same effects that could be the issue.
  5. RasenSOR3
    RasenSOR3
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    To make thing clear, can i cast any vanilla spell that is affected by Mysticism? Or will this mod just add the vanilla res spell as lesser power? Will i still be able to cast them with hands? 
    1. Sable17
      Sable17
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      This doesn't overwrite or affect any base game spells. This adds new spells that function only as lesser powers. Hope that helps!
  6. DYINGLIGHT2296
    DYINGLIGHT2296
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    does this work with modded spells
    1. Sable17
      Sable17
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      Nope, this just adds new spells.
  7. BarnabyRocket
    BarnabyRocket
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    I have a problem with Flash Light (Frostflow Lighthouse) and Sailor's ?Repose. I think this 10% healing boost is not working with this spell, but healing boost potions work propertly.
    1. Sable17
      Sable17
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      I'll have to check that passive ability. I don't recall how it applies its boost but it should be working.
  8. Nouuuh
    Nouuuh
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    ok
  9. Psykrom
    Psykrom
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    Cool ideas, looking forward to make some use the spells!
  10. calebjr1282
    calebjr1282
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    I really need help with this mod i can't find the spell location for the life of me could some one possibly tell where i got to go to obtain these tomes?
    1. Sable17
      Sable17
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      Any place you can buy regular restoration spell tomes.
    2. calebjr1282
      calebjr1282
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      okay thanks i thought they may have been at a set location like most mods