Skyrim Special Edition

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BuliwyfWolfgar

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BuliwyfWolfgar

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22 comments

  1. GlaySultan
    GlaySultan
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    The big key does not open the display room/upgrade for me :/
  2. TheRealGeneral
    TheRealGeneral
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    • 13 kudos
    Is this form 43 like the other SE version of this mod? ->  https://www.nexusmods.com/skyrimspecialedition/mods/5810
  3. edzor2
    edzor2
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    Was fun while it lasted...

    Reporting a clash with Bijin Warmaidens Lydia replacement... IDK what was causing it, but Lydia was getting a black face. SSEEdit pointed to conflict, sorry, but this little house had to go... Just can't let my oldest pal Lydia live like that... Lol!...

    Anyways, Thanks for fun mod! I would have loved to fix the issue and keep both mods, but I have extremely limited modding skills, have no clue how to resolve this. =//
    1. BuliwyfWolfgar
      BuliwyfWolfgar
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      Not even one Npc is referenced in this mod.  Download SSE Edit and look for yourself if you don't believe me.  I run this on my SSE and have no black face on Lydia, so I can't reproduce
      your experience on my end.
      If you get a black face on any mods you can simply download Skyrim SE Creation Kit from Bethesda.net and run the
      CK, go up to File, then Data, right-click select none, then find the
      mod you have installed, (it can be any mod you've installed manually or
      by a mod manager, but it must be listed in your Data folder (the Esp) to
      come up on the Skyrim SE CK), left-click it (it should highlight in
      blue, then go to the bottom left of that box and left-click on Set file
      as Active, then click OK to open the mod (click Yes to All, on each
      warning box), after it is loaded up, go under Actors, just under that
      click on Actor, go up to the Filter box, left-click inside of it, and as
      quick as you can type "housecarlw" (you can also copy/paste it from
      here, make sure not to use the " " quotations. Then find
      HouseCarlWhiterun (Lydia's name in the CK), in the list just to the
      right and left-click on it once, select Ctrl + F4 at the same time, then
      a box will pop up and "Export face gen data for all selected Npc's",
      select yes and close the CK.  Don't save or anything else at this point
      just close Skyrim SE Creation Kit and your done.  Important note: Even
      if a mod contains several Npc's that the Mod Author has referenced, all
      you will need is one Npc's name to use for the Ctrl + F4, the CK will
      find all the other referenced Npc's within that mod and put it in that
      folder, for that particular mod.
  4. 13coins
    13coins
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    • 53 kudos
    Aaaah good old DragonBum
  5. Kelsenellenelvian
    Kelsenellenelvian
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    Hey could I make a unique display area version using your architecture? This seriously would make a perfect area to display Dragon Claws, Masks and other collectible uniques.
    1. BuliwyfWolfgar
      BuliwyfWolfgar
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      Actually already working on the mask display and more. Should have it done in a few days. Thank you for asking though. If you go to walk out of the room onto the walkway, look up to the next set of open beams, I am currently working on making that huge open space, above the Jarl's Throne into a trophy room.
    2. Kelsenellenelvian
      Kelsenellenelvian
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      Great I can't wait to see it. Are you up to requests for displays? There is a resource with a map to mount shields too for being a thane. Plus you know the special amulets and what not.
    3. BuliwyfWolfgar
      BuliwyfWolfgar
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      Not sure of everything I will squeeze in yet, but it will be huge, like warehouse huge, multi floored. More attic space than I originally thought possible.
  6. Kelsenellenelvian
    Kelsenellenelvian
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    This serious make a perfect place to store uniques instead of a living area.
    1. BuliwyfWolfgar
      BuliwyfWolfgar
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      Thank you, glad you like it...
  7. azzendix
    azzendix
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    I think add some light source in the room would be nice.

    P.S. That big damn key xD
    1. BuliwyfWolfgar
      BuliwyfWolfgar
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      A few more lights, I will have changes up, tomorrow...
    2. BuliwyfWolfgar
      BuliwyfWolfgar
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      Made the fix, it's now brighter, hopefully not too bright...
  8. wittie2m
    wittie2m
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    loving the mod, lydia's corner made me laugh so hard, only issue i've found is that all the tusks and mammoth tusks in the game have now been renamed to "lydia's tusk" and "Lydia's bigger tusk" XD
    1. BuliwyfWolfgar
      BuliwyfWolfgar
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      Someone Finally Found The Easter Egg... Just got done posting this fix, re-download if you want to, it's now back to normal. I was truly wondering if someone would find it... Cheers, to you fellow Dovah... Horker & Mammoth Tusk is back...
  9. sydney666
    sydney666
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    Love the walkway, reminds me of a classic theater.

    1. BuliwyfWolfgar
      BuliwyfWolfgar
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      Got the planks idea from a shack wall, then typed in chain. The Magic of Skyrim. Many Thanks...
  10. darklord2382
    darklord2382
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    Loved your description.It's priceless.
    1. BuliwyfWolfgar
      BuliwyfWolfgar
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      Thank you, rewrote it many times...