Skyrim Special Edition

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kvatchcount

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kvatchcount

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25 comments

  1. kvatchcount
    kvatchcount
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    The reason my mods on SSE aren't supported is because of the following reasons:
    SSE is a failed remaster, if it could even be called a remaster since the graphics aren't different.

    Its a moneygrab. Bethsoft don't give a s*** about their fans, as its blatantly obvious considering recent events. (E.X. Creation Club, Skyrim for EVERY f***ing ELECTRONIC TO EXIST ON EARTH, denying the Skyrim Together Team to work on their mod properly, and hiding Oldrim from public view on Steam)

    SSE is falling fast. Look at the Steam Stats. Oldrim beats Newrim in player count AND player count peak ever....single....day.

    No matter how many times you guys ask, I will not support these mods. In fact, anyone who supports their SSE mods and not their Oldrim mods has lost my respect.
    Anyone who harshly or disrespectfully complains about my decision runs a the risk of getting blocked from my mods, and anyone who makes false accusations against me for my choice to not support my SSE mods WILL get blocked. Just ask Zuikoz how well that worked out for him.
  2. pmoleary2000
    pmoleary2000
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    In the pictures, the guards have names.  I have been searching around Whiterun and Rorikstead for the named guards; however, I have not been able to find them. 

    Are the names of the guards in the pictures here correct?
    1. kvatchcount
      kvatchcount
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      The names were part of a mod that gave generic names to generic NPCs, ala Morrowind-style.
    2. pmoleary2000
      pmoleary2000
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      Thank you for the response.  In that case, everything seems to be working fine.  I just could not tell which guards where from here.  There are some who, when I speak to them give me the option to add them as a follower.

      Endorsed.
  3. ardiz
    ardiz
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    There is 2 version, which one or both?
    1. kvatchcount
      kvatchcount
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      Whoever owns Whiterun.

      This is an old mod I have left up for historical purposes. I do not support it. Sorry. :/
  4. Carbon14C
    Carbon14C
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    Do they change to appropriate civil war factions?
  5. Thierry5821
    Thierry5821
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    Hi
    I always thought Whiterun was underrated and did not have the appropriate protection outside the walls.
    Do you know if your mod might go along with Guards of Skyrim - Whiterun Stables ?
    That would make 5 + 2 new soldiers, seems good :-)
    Thank you
    1. kvatchcount
      kvatchcount
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      Yes. It will go with it.
  6. brandonvo
    brandonvo
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    do they have daily routines and such like sleeping schedules?
    1. kvatchcount
      kvatchcount
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      Yes.
    2. brandonvo
      brandonvo
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      great! endorsed
    3. kvatchcount
      kvatchcount
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      Really? I believe I only see one endorsement, by GsUsQrsT.

      U a liar.
    4. brandonvo
      brandonvo
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      haha there was a rule where I couldnt' until I played with it for 15 minutes! But now I did
    5. kvatchcount
      kvatchcount
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      *watches you closely*
  7. Juskin590
    Juskin590
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    Im enjoying your mods, thank you.
    1. kvatchcount
      kvatchcount
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      Glad to hear it. Your welcome.
  8. TheEyelessWanderer
    TheEyelessWanderer
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    Cool mod. Question though. Can both the Imperial and Stormcloak version be simultaneously active?
    1. kvatchcount
      kvatchcount
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      No.
    2. TheEyelessWanderer
      TheEyelessWanderer
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      Thank you.
    3. kvatchcount
      kvatchcount
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      Anytime.
  9. trimilkcornbrush
    trimilkcornbrush
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    do you know if they were to have quest or anything, like whats there backstories or are they just things Bethesda didn't give a s#*! about
    1. kvatchcount
      kvatchcount
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      The latter. Things that didn't make it into the finals.
  10. SanguinBlack
    SanguinBlack
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    Seriously...
    1. kvatchcount
      kvatchcount
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      Just converting my mods. If you don't like it, don't download and leave the mod page. Plain and simple.