Skyrim Special Edition
0 of 0

File information

Last updated

Original upload

Created by

WolfsTrinity

Uploaded by

WolfsTrinity

Virus scan

Safe to use

10 comments

  1. Aradulask
    Aradulask
    • member
    • 0 kudos
    Hi,

    I've installed your mod with Wyre bash, but Wyre say this mod isn't mergeable .
    This the message:

    Python Mergeability

    Not Mergeable
    • LinenWrapLightweight.esp:

    New record(s) in block(s): COBJ.

    Should i do something to make it mergeable ?
    I use the lightweight version.

    Thanks for your attention. :)

    Edit:
    I've checked it with SSEEdit and it seems that the two recipes you've added are responsible for the unmergeable.
    Is there a way to keep the recipe and make it mergeable since you don't really add new item ?
    1. WolfsTrinity
      WolfsTrinity
      • premium
      • 8 kudos
      Yeah, I meant to check that after updating and I guess I forgot. Unfortunately, I have no idea if it's even possible to force Wrye Bash to merge it but it turns out that ESL flagging this thing was easy. New versions are up.
    2. Aradulask
      Aradulask
      • member
      • 0 kudos
      Ok,

      ESL is as good as merge. No precious plugin slot taken. :)
  2. Aradulask
    Aradulask
    • member
    • 0 kudos
    Hello,

    I'm interested with your mod as I have need of linen and paper.

    One of my mod has its own custom crafting station similar to the enchanting station which provide a recipe 1 ruined book -> 1 roll of paper.

    Does your mod would be in conflict since it use a different crafting station for the 3 ruined book -> roll of paper recipe ?
    1. WolfsTrinity
      WolfsTrinity
      • premium
      • 8 kudos
      TLDR? No, it's fine.

      Slightly more detail:
      Duplicate crafting recipes are harmless. You could directly make a copy of any one of them and all it would do is show you two of the same thing in the crafting station. If there was something more complicated going on(tempering definitely, some kind of perk-based thing maybe) then it could cause an issue - but that doesn't apply. Two different ways of crafting the exact same thing only matters balance-wise, which isn't a factor here because absolutely nothing in this tiny mod hinges around that 3:1 ratio in any way. Since mine's the less efficient recipe to begin with, it obviously won't matter from your end, either.

      If you feel like getting rid of the recipe anyway because you don't want to clutter up your tanning rack or something, some version of xEdit could easily zap it away: just open that up, uncheck everything but my mod so it loads fast, right click the clearly labeled recipe under my mod's entry, and hit remove. Ignore the warning - it's nowhere near complicated enough for that to break anything.
    2. Aradulask
      Aradulask
      • member
      • 0 kudos
      Ok, thanks for the reply.

      I'll probably let your tanning crafting recipe since it cause no harm.
      And I've learn something about mod recipe today. :)
  3. Jemzyboz
    Jemzyboz
    • member
    • 0 kudos
    Thanks! Essential for frostfall
    1. Saldek
      Saldek
      • supporter
      • 1 kudos
      Absolutely! I've been using a sort of bag of holding just for the wraps. Might be able to play less cheaty again. Thanks
  4. Lumenia
    Lumenia
    • premium
    • 18 kudos
    Useful and besides logical ! Thanks !
  5. lordbmpx
    lordbmpx
    • member
    • 1 kudos
    thank you. makes no sense for paper to weigh so much