Skyrim Special Edition

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Stroti and Tamira

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Tamira

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6 comments

  1. deleted1790188
    deleted1790188
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    These are super useful! I was wondering - is the water in the washtub supposed to show up? I made it as an activator like the description said and it shows in CK, but the water doesn't show up ingame - the tub just looks empty. Thanks for any help!
  2. danexuslurker
    danexuslurker
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    Thank you for taking the time to port these resources to SSE. Your retextures are great, especially for the wooden parts and the windchime.
  3. Unedjis
    Unedjis
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    First off, thank you for porting all of Stroti's stuff. I'm currently in the process of creating my first house mod, and Stroti's resources have been invaluable already. One of these is the wash barrel from this pack, about which the readme says I should add it as an activator if I want to use it, otherwise the game will crash. Did that, and I get the "Activate" prompt - only of course nothing happens when I follow the prompt because I haven't attached any scripts to it yet. What I would like is for a (Vanilla) player/actor animation to play when activating, like at a cooking pot or tanning rack or whatever. After spending over an hour googling how to do that (during which time I learned other useful things, like how to make custom chairs or have the player turn lights on and off), not finding anything related, I figured I'd ask here: How would I implement that? Alternatively, which "use" did Stroti (or you) intend for the wash barrel and how would I implement THAT? I mean, there's got to be a reason why he made this as an activator and not a static (as a static the water is weird and dark). Thanks for any replies!
    1. Tamira
      Tamira
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      Stroti wasn't the culprit. It was me and Skyrim
      In the original Oblivion mesh Stroti used a static water mesh for the barrel. In Skyrim we now have "real" water. But this only works when you add it as "activator" (take it as is). The prompt "activate" is there by default (you can change it if you need it). If you have no activation script attached, you can avoid it showing up in the game by just leaving it blank in the CK.
    2. Unedjis
      Unedjis
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      Ah okay, I'll try that, thanks!
  4. SilentResident
    SilentResident
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    Excellent! Thanks for sharing!