Skyrim Special Edition
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Nord Kitten

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NordKitten

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26 comments

  1. NordKitten
    NordKitten
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    If anyone would like to port this mod to xbox or ps4 please contact me before doing so, however, I'm opening up my mods to be ported to consoles as long as credit is given and you properly support the mod on that platform.
  2. Grimberthe1
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    the stairs seem to give npc's problems. it is like they either are looking for the vanilla stairs which was facing the other way, or they get stuck under the stairs trying to get the base of the stairs.need some form of collision mesh under the stairs to make npcs go around the open space?
    1. EpiceneBlue
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      Could still use some help around the stairs area to keep NPCs from piling up, but still love this mod. :-) Thank you for making it!
    2. kcaz25
      kcaz25
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      Any thoughts to this? get this too.

      Thanks,
    3. NordKitten
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      given the fact I haven't fixed this yet means im not sure how to fix it (im sure a solution exists). It's been a long time since I have messed with it but I don't have much time anymore to hit my head in the creation kit to figure it out.
    4. keepsyou
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      I tried to fix this issue. it seems to be working now, but sometimes they get stop at the top of the stairs if they approach it from the side. That doesn't happen often though, and they usually figure it out or teleport away.
      (link removed, see below)
    5. keepsyou
      keepsyou
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      I tweaked it a bit more, and it seems to work perfectly now.
      (link expired, see below)
    6. Mavek87
      Mavek87
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      how can I use your file? I have mod organizer 2 and I cant install the file.
    7. AutomaticData
      AutomaticData
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      Mavek87, in MO2, right click the mod and say "open in explorer." Then you can drag and drop the fix into that folder. Alternatively, you can right click, select "create empty mod", then right click the new empty mod and open it in explorer and drag and drop the file into it. Does that help?
    8. JadeMythriil
      JadeMythriil
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      Is this still a problem? I tried going to the link by the other guy but it seems to have been deleted. Where can I find a fix for this?
    9. keepsyou
      keepsyou
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      updated download link for my fix: https://file.io/ORrjz3USIP0Q
      btw, this still isn't perfect, but the npcs seem to get stuck way less often. I might mess around with it a bit more if I can find some time.
    10. nesslowland
      nesslowland
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      EDIT: nvm
  3. choryukami
    choryukami
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    I like the vanilla+ thought behind this.  I ESLified it, let's see if it works out well.
  4. khazhak
    khazhak
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    surprisingly, this mod is compatible with most other mods that alter the interior of the bannered mare

    currently using it with "friendlier taverns with baths and barns"
    1. NordKitten
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      I also use that mod. I didn't edit a lot of the lower tavern, so anything that changes only the bottom should be fine, I just put the disclaimer in there just so people knew that compatibility with this mod and anything that overhauls the bannered mare is not guaranteed to work, friendlier taverns with baths and barns just adds a door to a bath in the lower level I believe.
    2. khazhak
      khazhak
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      it adds some clutter, too

      ...at least I think it does...
  5. wscottling
    wscottling
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    Thanks for this mod. It always sat wrong with me that the inn in Whiterun only had one room. I loved this mod in classic Skyrim, and I love it in SSE.
  6. User_32001180
    User_32001180
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    Well fook......I used this well done mod in vanilla and NOW you've gone and ported it. Guess it must be fate. Thank you for sharing!

    EDIT - OK, not sure what happened but when NMM unpacked the mod it was some Hearthfires Hjrem redux mod instead of anything to do with the Bannered Mare.
    1. Kevin843
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      wait your right, this is the wrong file and it edits a quest blood on ice for some odd reason
    2. NordKitten
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      well, i fixed it, and you got a seek peek on an unfinished mod, oops XD sorry for the inconvenience and not noticing sooner, i kind of stopped modding SE until some creation kit issues got sorted and skse got released.
    3. tmkirmi
      tmkirmi
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      Still have the same problem
    4. NordKitten
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      well i dont know whats wrong then because its the correct file now, i dont know what nexus is doing.
  7. DoggoneDoggy
    DoggoneDoggy
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    Any chance of making the main firepit shadow-casting?
    1. NordKitten
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      i can, i will need to see how it looks and re upload in what is now 5 places but i can.

      Edit: looking at it, its already a shadow casting light. so im not sure what you mean.
    2. DoggoneDoggy
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      I'll double check, but last time I installed this I had thought it wasn't. I'll give it another shot.
    3. NordKitten
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      the shadows aren't extreme, but they are there, generally on high shadow settings Skyrim SE tends to defuse them to much as well, top that with no longer having a lighting mod or something similar that makes shadows more prominent, the vanilla lighting may just seam dull. which isnt something i can fix.