Skyrim Special Edition

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Moljka

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moljka

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120 comments

  1. Ulfr
    Ulfr
    • member
    • 0 kudos
    Love it! Makes my game so much more enjoyable. Only thing I miss is attacking while jumping, any chance we can see this in the future?
    1. RedClairefield
      RedClairefield
      • supporter
      • 6 kudos
      +1 for attacking while jumping
    2. Qwesar
      Qwesar
      • premium
      • 35 kudos
      +2 for attacking while jumping, I'm currently playing a ninja type characters that jumps around a lot, sucks not being able to do damage though
    3. limegreenstar10
      limegreenstar10
      • premium
      • 0 kudos
      +3 for attacking while jumping
    4. sipatai
      sipatai
      • member
      • 5 kudos
      +4
    5. GhostOfSierra117
      GhostOfSierra117
      • member
      • 3 kudos
      +5
    6. Bompa1996
      Bompa1996
      • member
      • 0 kudos
      AND MY AXE! (+6)
    7. CheezyBallz
      CheezyBallz
      • supporter
      • 0 kudos
      +7 Need this!!
    8. untoldmonkey
      untoldmonkey
      • premium
      • 6 kudos
      +8 Heck yes please
    9. DisSkies
      DisSkies
      • supporter
      • 0 kudos
      +9 Ye boi
    10. Aardvarkking
      Aardvarkking
      • member
      • 0 kudos
      +10 Please make this happen
    11. eshesj
      eshesj
      • supporter
      • 3 kudos
      Wrong place. Go to Character Behavior Enhanced in Oldrim.
    12. billitz
      billitz
      • supporter
      • 0 kudos
      +11 please do it :)))
    13. JarlJaber
      JarlJaber
      • member
      • 0 kudos
      +12 It will really be great to jump and slash at the same time .... please consider adding this feature
    14. Jamarl
      Jamarl
      • member
      • 0 kudos
      how about a jump sword/hammer slam to the ground attack like in dragon age 2 lol
      or jump and roll
    15. seppeauer
      seppeauer
      • member
      • 0 kudos
      +13, we're getting pretty desperate, we need it so much
    16. babix
      babix
      • member
      • 7 kudos
      port character behavior enhanced by zartar, use nemesis engine from github by shikyokira. works for me
    17. darksynth0
      darksynth0
      • premium
      • 37 kudos
      just get combat gameplay overhaul SSE it has that feature
    18. Dwggk
      Dwggk
      • supporter
      • 2 kudos
      Jumping Attack: https://www.nexusmods.com/skyrimspecialedition/mods/68043
  2. Waldemard
    Waldemard
    • supporter
    • 0 kudos
    Hey ! So does anybody have a fix for not being able to cancel attacks with the parry in 1st person ? It does work in 3PP but not in 1PP...
  3. Wuzyx
    Wuzyx
    • supporter
    • 0 kudos
    I'm having trouble getting the stop attack to block working while dual wielding, any ideas? It works just fine with any other weapon/shield equiped but for some reason not when I'm dual wielding. I'm using SkySA with JH combat animations and Nemesis
    1. ydna453
      ydna453
      • member
      • 0 kudos
      have you figured out a fix or an alternative for this?
  4. SophiaBelovia
    SophiaBelovia
    • premium
    • 3 kudos
    Its awesome >^< MAKES BLOCKING GRATE and usefull AGAIN!!
    But 1 thing...
    Am I blind... or isn't there anywhere in the description that you need Nemesis and have to select a patch there? :o

    maybe someone should write it in there...the fact that

    YOU NEED NEMESIS AND NEED TO TICK 2 PATCHES THERE FROM THAT GUY THAT DID THIS MOD HERE OR IT DONT!! WORK!

    Good that i read comments when im mad before deleteling stuff :D
  5. BrokenDeer
    BrokenDeer
    • member
    • 8 kudos
    This mod has some features I really need, but CBI causes my 3rd person bow bashes to look silly. It looks less like a bash and more of a "pull" which still functions like a bash. 1st person bashes are still okay.
    I've tried launching SSE with only this mod active and I'm confident this mod simply ruins bow bashes. I'm hoping someone can correct me; does anyone else know what I'm talking about with this mod's silly bow bashes? I'd like to make CBI work but those bow bashes are very strange.
    Edit: deleting bashbehavior.hkx from both 1st and 3rd person directories in this mod lets me keep the best of both worlds. I have to do the same when Nemesis outputs those two bashbehavior.hkx files, but this workaround gets me through it for now. Still, I'd like some information.
  6. Avicilyn
    Avicilyn
    • member
    • 0 kudos
    This mod somehow gets me stuck in combat state (hands up in first person) after doing a few jumps (I have a habit of doing bunnyhopping when travel), cannot attack with left click or cast spell with right click, unable to sheat the weapons and shouting as well... anyone knows how to fix it? I'm using the first person only.
  7. Zerren
    Zerren
    • member
    • 0 kudos
    Hello im having trouble installing this i looked where it said my behaviors folder is but when i get to meshes its empty, No folders, Nothing. Ive scoured the internet for clues and found nothing could someone perhaps help me?
    1. Mrvonshallow101
      Mrvonshallow101
      • member
      • 0 kudos
      did you swap into any different mod manager like from vortex to another possibly?
    2. Zerren
      Zerren
      • member
      • 0 kudos
      dont think so i only use MO2
    3. youns38
      youns38
      • member
      • 0 kudos
      I have the same problem.. What did you do?
    4. Avicilyn
      Avicilyn
      • member
      • 0 kudos
      This mod somehow makes me stuck in combat state after jumping, cannot attack or sheat the weapons and shouting... anyone know how to fix it?
  8. TropicPineapples
    TropicPineapples
    • supporter
    • 1 kudos
    If I just wanted the attack canceling by blocking only feature, could I just download the block behavior movement files and not download the rest?
  9. ALLOCTAC
    ALLOCTAC
    • BANNED
    • 0 kudos
    Does mod beaking any custom animations? Like skysa/mco/adxp?
    1. Djlegends
      Djlegends
      • supporter
      • 12 kudos
      it does
    2. phanh2239
      phanh2239
      • member
      • 1 kudos
      bruh only use 1 animation combat
  10. Black007lp
    Black007lp
    • member
    • 0 kudos
    It works, but the "No Block Window" doesn't, anyone made it work somehow?