Error Code 114 - Either you're using an ancient version of Skyrim (1.5.39 or lower) or you haven't installed Address Library For SKSE Plugins. or your SKSE tool in Vortex is set to run in the data folder instead of the root folder.
Game crashes - post a crash log (install NetScriptFramework). Reports without an accompanying crash log will be ignored and deleted.
FEC 5.0 is not compatible with 4.9.6 and older versions of FEC, use this version on a brand new save if you already had FEC installed
It has been rewritten extensively, with new ESP and scripts. Highly recommended to use this mod on a new save. Attempt to use this on an ongoing save at your own risk.
Hello everyone, I have a problem, when I open the command console, there is a FEC message that says: "FEC is not loaded! Disabling FEC helper plugin" if anyone had a solutionthank you allSorry in my english
Dude, are you like... Deliberately killing children in your game? I don't see any reason you would want to kill and view burnt child corpses unless you have enemies setting them on fire or you yourself are roleplaying as a psychopathic child killer
It's an immersion issue! No more than that. I want fire to consume all regardless of age or any other parameter. I've been insisting with this for a while because I don't understand why this was removed in the last versions or if it's a problem on my end. If it was intended, it had to be clarified by po3 when he introduced that change.
Been using this mod for many years but for some reason lately it's consistently giving me the body on fire sound stuck on a loop whenever I walk over NPC that is burning. No idea how to fix it without deactivating.
Since this is working for most people, I would suggest that you check you load order for incompatibilities. I have no problems with FEC in 1.6.1170. Are you absolutely certain that you have all the correct versions of the requirements installed? 99.9% of the time, when a mod doesn't work for me, I find that it is due to something that I overlooked.
The Automatic mode of shock seems wrong. Description in MCM says the explosion effect only applied with master spell, but in game Thunderbolt causes it, too. Is this a bug, or a simple miswritten in the description likes in the version 4.8?
head become invisible when the body of the npc is incinerated. Anyone have a solution, i am using high poly head heads become invisible when the npc is incinerated, does anyone have a solutionhe
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A giant messagebox saying something about Papyrus Extender - Install or update Papyrus Extender.
Error Code 126 - Install Microsoft Visual C++ Redistributable for Visual Studio 2019.
Error Code 114 - Either you're using an ancient version of Skyrim (1.5.39 or lower) or you haven't installed Address Library For SKSE Plugins. or your SKSE tool in Vortex is set to run in the data folder instead of the root folder.
Game crashes - post a crash log (install NetScriptFramework). Reports without an accompanying crash log will be ignored and deleted.
It has been rewritten extensively, with new ESP and scripts. Highly recommended to use this mod on a new save. Attempt to use this on an ongoing save at your own risk.
INCREDIBLY immersive!!...
This mod is not showing in my MCM menu so I cannot access anything related to it. I have all the requirements installed, any suggestion please ?
Thanks so much.
heads become invisible when the npc is incinerated, does anyone have a solutionhe