Skyrim Special Edition
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RandomName981

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24 comments

  1. RandomName981
    RandomName981
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    Please provide feedback for other Areas that could need the same treatment and any bugs you encounter thanks!
  2. Mmoplayer75
    Mmoplayer75
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    Was this abandoned?
    1. Zanderat
      Zanderat
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      Maybe?  But it is obsolete.  Use this instead: https://www.nexusmods.com/skyrimspecialedition/mods/64738?
    2. Mmoplayer75
      Mmoplayer75
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      Thank you very much. I will give it a shot instead of this one.
  3. BobTheBobCatt
    BobTheBobCatt
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    This mod conflicts with 3 mods that I know of; Cutting Room Floor, ESOImports and Thanedom of Anga's Mill, just letting others know
    Also, an area you missed (at least in my opinion); The small road leading to Labyrinthian
  4. deleted2815227
    deleted2815227
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    I'm missing paths of half-molten / refrozen snow where people, carts and horses have walked.
  5. darksynth0
    darksynth0
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    Also also, there are many conflicts with Landscape Fixes for Grass Mods.
    Should I let your patch win over LFfGM or do I let his patch win?

    If I understand correctly, if I load your mod after LFfGM, I will get grass clipping through roads but snowy roads, and if I let his mod win the conflicts I will not get snowy roads but grass will not clip.
    1. lukwng
      lukwng
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      did you ever find a workaround for this? running into the same issue
  6. insaneplumber
    insaneplumber
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    @RandomName981
    You missed USSEP compatibility for 000090B0. (AngasMillLocation 00018C8B)
    Regards.
  7. Fernu5
    Fernu5
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    Great mod that really gives a much better look to places with snow, as you asked I found another place that could give this treatment. Here:
    Spoiler:  
    Show
    118521012_2786081741676034_5588941192840
    118407773_2786084061675802_6419480633414

  8. darksynth0
    darksynth0
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    Why do we need water edits in cells?
    I mean ONLY water edits?
    I thought it was not the scope of this mod
  9. psychicseagull
    psychicseagull
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    Great mod! Saw a bit of the road still not being snowy by the bridge by Anga's Mill, though:

  10. BobTheBobCatt
    BobTheBobCatt
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    I love this mod, thank you. ^^
    I do have a question though: Will you do a version of this for the DLC (If you haven't done it already for Dawnguard & Dragonborn) & Beyond Skyrim: Bruma too?
    1. RandomName981
      RandomName981
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      Is it needed in any of those expansions?
    2. BobTheBobCatt
      BobTheBobCatt
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      Bruma: Not in Bruma itself, but in Skyrim (the worldspace), there are no snowy roads on the road to Pale Pass, so that could possibly use a patch that way.
      Solstheim (Dragonborn DLC): Seems to be fine, so it's most likely fine for Dawnguard too.
  11. TechAngel85
    TechAngel85
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    Thank you, thank you, thank you!

    I reported this to the UP team a long time ago and they said they wouldn't fix it for some reason I didn't understand, because to me, this is clearly a mistake by Beth. I've had plans to do this myself and release it for a long time, just never got around to doing it. I'm glad to see that I wasn't the only one this issue was really bothering. Thanks for fixing this inconsistency!
    1. RandomName981
      RandomName981
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      Thanks! I took me around 5 months to finally get around doing it lol always bothered me too.