Skyrim Special Edition

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EasierRider

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EasierRider

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332 comments

  1. compare123
    compare123
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    Does anyone managed to remove the map marker set as visited (fast travel available) at the start of a new game?
    I don't plan to go to winterhold for a while on my new run and I hate to see that marker there, plus I also have colored markers so in that not explored region it pops-out a lot.

    I looked in xedit but I'm not sure what to edit, not even sure that it's something that can be done in xedit instead of editing .pex (plus didn't see .psc in the .bsa containing the scripts)
    1. chacomain
      chacomain
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      Cale's Patch Compendium provides a patch that does what you want, it hides the map marker until you visit the location
    2. HjalmarSeavuulf
      HjalmarSeavuulf
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      Thanks for adding the link to Cale's patches.
    3. compare123
      compare123
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      Yeah sorry for the late response, thank you
  2. Kulharin
    Kulharin
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    and .ESM isn't required.  The ESP just needs an ESM.  same result and helps with compatibility.
  3. Rightfuldeathray
    Rightfuldeathray
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    For anyone that is experiencing the rune issue. The ID's that you want to delete/change to "RuneLightningProjectile" are:
    xx007ffd
    xx027a3e
    xx71850a
    1. seargentbingle
      seargentbingle
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      Thanks, was having a problem with one in Dragonsreach for some reason and deleting these fixed it. Mod doesn't even touch the cell like wtf.
    2. Rightfuldeathray
      Rightfuldeathray
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      Yep, that do be what the rune issue be doing.
    3. WhereDeadAngelsLie
      WhereDeadAngelsLie
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      I created this fix and replaced the wrong runes by the good ones, which means set the record as deleted then added the correct one and place it where they were supposed to

      The Midden Expanded - Fixes

      I read ppl here having dark faces issues but I didn't have any dark faces

      I will probably add a TrueHUD Patch there too for the bosses so they can have the proper boss healthbar (I don't know if ti's needed, I need to check the mod again)
  4. quillfiend
    quillfiend
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    This looks great 😊 You're a very talented level designer!
  5. Belegost
    Belegost
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    I don't know if it's just in my end but all the NPC's added in this mod have brown faces. Seems like there are no FaceGen files for them? This includes all the generic acolytes, apprentices and so on. Can't recall if the Black Book wizard guy (forgot his na name) had this problem as well, but Drelas certainly does. Far as I remember this has been the case since at least v1.05
    1. zsopota
      zsopota
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      same issue for me
  6. BlazeStryker
    BlazeStryker
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    I like the idea of a soul font to leach out a too-small soul from a gem without destroying it. Anyone that has ever had a Grand gem with a Petty soul in it knows what I mean.
    1. Belegost
      Belegost
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      Just use GIST. Problem solved.
    2. zsopota
      zsopota
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      literally just drop the soul gem on the ground and the small soul is removed from it.
  7. peppupeikko
    peppupeikko
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    Fantastic mod, thank you very much for it! I really loved going through the Midden. The player housing - both the Grotto and the Black Library - are amazing. However, in the Arcane Grotto things are sadly way too dispersed all over the place, meaning I would have to constantly run around between specific places. The Black Library is fantastically compact and I'd love to use it but it is little difficult to access. Would it be possible to add a teleport spell that gets the player straight into the Black Library and adding an item or something to teleport from the library straight back into the College.
    1. aragonit
      aragonit
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      There is a Tome "Arcane Recall" in the Arcane Grotto.
  8. gb75
    gb75
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    The new quests do they require vanilla characters? I ask questions about the modlist removing some characters
    1. Rightfuldeathray
      Rightfuldeathray
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      you're going to have to explain that in a different way, are you asking about vanilla race or what? or are you asking if you have to start a new character? Either way you should be able add this mid play through to a custom race character as long as you don't have other mods that modify the midden in a way that is incompatible with this one. I don't understand what you are saying about removing characters.
  9. TheTardyOwl
    TheTardyOwl
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    Lovely people!

    Does anyone know if this mod conflicts with the player home Zulfardin?  

    Zulfardin at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
  10. BobOfTheA
    BobOfTheA
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    Not sure if it's been brought up, but a couple of other popular mods that add/change the Midden are Relics of Hyrule (adds a few items/interactables to the Midden, and Dealing with Daedra (larger overhaul of the Midden.)