If ur still having some kind of problem, please watch this and check if u did everything correct. I tried all of the steps, and checked everything, it worked. If even after following the instruction and doing everything, maybe its some kind of conflict, you can try loading the mod the same way it was on the video. Or maybe you can try to put the mod that is not working as the last one on the load order.
Also, don't forget, you need SKSE 64 for it to work.
First sorry for the stupid question. Is the Racemenu Supposed to work like when you create a new character in the new game Because for me its not working even after following you installation instructions. I am using MO2 (mod Organizer 2). Thanks! :))
Yes it is, my bad, the tutorial was wrong. The problem was that if u follow exactly how it is on my tutorial, on the part 4, the hudextension folder causes some problem with it, so to fix it, open the skyrimsse go to interface and delete the exported folder Now go back and open the SKSE folder, delete the hudextensison.dll. Zip it again and the mod will work.
:( still doesn't work even after doing the whole installation AGAIN downloaded the foleders again and followed the new installation process :) well seems like not for me yet :) still thanks man.
Not realyl sure, did u try using loot ? Maybe there is some kind of conflict with other mods. Also you need SKSE 64 for it to work. You can also look for a video tutorial for installing it.
So I followed all the instructions, installed the new mod, and its not working. SkyrimSE boots up just fine and i go to make a new character, and its still the regular skyrim character customization and not whats shown in the pics there. I even uninstalled all my previous ECE mods cause I thought there was a conflict, and I never got ECE to work properly anyway.
The place on the picture is from the mod "Live Another Life" My tutorial was wrong, you don't really need the files from the hudextension folder, if you do it, there will be some problems. I edited my tutorial and its working now. To fix it open the skyrimsse go to interface and delete the exported folder Now go back and open the SKSE folder, delete the hudextensison.dll. Zip it again and the mod will work.
I am not really sure what it could be. Try to use loot or putting the racemenu as the last one on the load order, you can look for a video tutorial also on youtube. Don't forget that you need SKSE 64 for it to work.
Sorry for that, I uploaded it as a .rar file and apparently that can cause some problems like that one. I am uploading it again as a 7z. Now its working with NMM
18 comments
I tried all of the steps, and checked everything, it worked.
If even after following the instruction and doing everything, maybe its some kind of conflict, you can try loading the mod the same way it was on the video.
Or maybe you can try to put the mod that is not working as the last one on the load order.
Also, don't forget, you need SKSE 64 for it to work.
The problem was that if u follow exactly how it is on my tutorial, on the part 4, the hudextension folder causes some problem with it, so to fix it, open the skyrimsse go to interface and delete the exported folder
Now go back and open the SKSE folder, delete the hudextensison.dll.
Zip it again and the mod will work.
You can also look for a video tutorial for installing it.
My tutorial was wrong, you don't really need the files from the hudextension folder, if you do it, there will be some problems.
I edited my tutorial and its working now.
To fix it open the skyrimsse go to interface and delete the exported folder
Now go back and open the SKSE folder, delete the hudextensison.dll.
Zip it again and the mod will work.
Try to use loot or putting the racemenu as the last one on the load order, you can look for a video tutorial also on youtube.
Don't forget that you need SKSE 64 for it to work.
don't the BSA files need to be converted to the SSE form in the creation kit?
thanks :D
but for RaceMenu you don't really need that, most of the files works in SE.
I am uploading it again as a 7z. Now its working with NMM