Skyrim Special Edition

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rosschedossche

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rosschedossche

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16 comments

  1. Luridum
    Luridum
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    I'm going to use these textures to replace the silver hawk bow in Immersive Weapons and create a new set of silver hawk weapons, thank you for having open permissions!
  2. hoshwazy
    hoshwazy
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    Any reason the sheathed look is the original textures but my character is correct? I dont have any mods that change elven textures, just Better Shaped Weapons. Pic here
    1. rosschedossche
      rosschedossche
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      Been way too long to know for sure, but I think that the leather sheathe was unchanged because I only did the iron parts (but not entirely sure)
  3. KaptainSkyrim
    KaptainSkyrim
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    This is exactly what I wanted, I was shocked aMidianBorn didn't change the Elven weapons to match. You just saved me a lot of time making my own mod, thank you!
    1. rosschedossche
      rosschedossche
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      Glad you enjoy it
  4. VeronikaAlexandrov
    VeronikaAlexandrov
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    Quick question rosschedossche, will this work with these two mods:
    Ethereal Elven Equipment SSE: https://www.nexusmods.com/skyrimspecialedition/mods/8044 and:
    Truly Light Elven Armor (female) for SSE: https://www.nexusmods.com/skyrimspecialedition/mods/8870 (there's also a male version of it as well as the female)
    1. rosschedossche
      rosschedossche
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      Truly Light Elven Armor should be no problem because as far as I can see, that mod doesn't touch the weapons.
      As for the Ethereal Elven Equipment, there will be some overlap as that mod also seems to retexture some of the weapons. If you want to use my mod with that one, I'd suggest letting my mod overwrite all of the conflicts with EEE. (If you don't let my mod overwrite, only the weapons EEE didn't retexture will use my textures, which isn't really a problem but it will give an inconsistent look to your weapons).
  5. LupusHegemonia
    LupusHegemonia
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    The textures are good, just take a look to the grip (there are seems on the leather).
    1. rosschedossche
      rosschedossche
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      These are vanilla textures with color, contrast, some saturation changes and a few tweaks to get a little more of a "used" look so I didn't actually shift anything so if there's seems they should also be there in vanilla? But I'll take a look and see if I can fix it, but I'm not really on the same retexturing level as you are ;) . Thanks for the feedback though.
    2. LeanWolf
      LeanWolf
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      Looks like you forgot the alpha layer.
    3. rosschedossche
      rosschedossche
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      Went back to check and I did indeed :) thank you!
      Update has been pushed to fix it (v2.0)
    4. LupusHegemonia
      LupusHegemonia
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      And don't worry... don't take as granted that Bethesda don't making serious mistakes to their (vanilla) graphs.
      I simply reported what I saw to the 1st person's pics (holding the weapon).

      The very first mistake ALL those making graphs they do, is not using the very useful "Offset" filter in Photoshop (in "Others" sub, of Filter tab). This simple and AMAZING filter, copies the four corners of a graph to the four opposite corners... and removes any seams visible (of course you also need to add a mask and paint a black "cross" in the middle to eliminate completely the seams).
    5. rosschedossche
      rosschedossche
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      Wow cool, didn't know any of that thanks for the great feedback!
  6. muffincat1
    muffincat1
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    I would love to see a version that adds them as separate thalmor weapons to go with the thalmor armor set in amidianborn content addon.
    1. rosschedossche
      rosschedossche
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      I won't make any promises, but if I find the time and it's not too hard to do, I'll take a crack at it :)
    2. muffincat1
      muffincat1
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      Cool, thanks!