Just a quick message, 3d Trees has been updated to 5.0 i received a message that probably et3d is not working together this version, i will check as soon as possible and i will update EDIT
SO all files from 3d trees has been renamed differently, this is the reason textures are not changing...this will take a while but i will update as soon i can
Is this mod getting updated any time soon? You already got asked this before but I thought I'd just clock in because I do actually want to use this mod. Thanks.
something is wrong. in the user pics aspen trees looks vanillaish while mines look purple and green (looks ugly) is this supposed to look like this?
edit: fixed. turns out this works with older version(s) of 3d trees found older version and tested. the old version has better quality but significant amount of fps lose i assume thats why 3d trees author updated version.
personal note: rift/riften trees never became this pretty and realistic before only if it was more performance friendly or i had better system would be my one and only tree mod :(
Just about to begin a new playthrough with some old staples in my load order, as well as some new stuff. As regards "old staples", those timeless mods that are forever, this mod together with 3DTrees just cannot be beat. Before doing my LOD, last thing to do before playing, I updated 3DTrees, and then came here to check for updates, and discovered that it's no longer compatible.
So just adding my voice to say that devoted fans are still eagerly awaiting an updated version...
sorry to ask, dont want to bother you, but is there any news on if this gets updated any time soon for the latest version of 3d trees ? like i said no pressure just curious. thanks for the nice mod.
+++ RED TREE FROM AFAR ISSUE FIXED +++ For unknown reason the author been saving the normal maps in invert alpha and wrong compression type , i optimized it with Cathedral Asset Optimizer then manually edit the normal's alpha so the tree wont be over glossy, here is the scrshot after fixing , no more red tree and honestly it is less red upclose too. https://imgur.com/glU1W2K LINK: https://drive.google.com/open?id=1h9ZSfV4ZnSO0yOf-ku9UWLiKl1_7M-pu
Thanks for this. Maybe I'm seeing a different problem because my pines have red bark and identical bark patterns. It's bizarre. Here's a screen grab: https://i.postimg.cc/7LfmFHsr/Every-tree-the-same.jpg This is outside Falkreath.I have not yet run Dyndolod by the way - holding off to test these trees.
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i received a message that probably et3d is not working together this version, i will check as soon as possible and i will update
EDIT
SO all files from 3d trees has been renamed differently, this is the reason textures are not changing...this will take a while but i will update as soon i can
new version for the pine tree
edit: fixed. turns out this works with older version(s) of 3d trees found older version and tested. the old version has better quality but significant amount of fps lose i assume thats why 3d trees author updated version.
personal note: rift/riften trees never became this pretty and realistic before only if it was more performance friendly or i had better system would be my one and only tree mod :(
So just adding my voice to say that devoted fans are still eagerly awaiting an updated version...
For unknown reason the author been saving the normal maps in invert alpha and wrong compression type , i optimized it with Cathedral Asset Optimizer then manually edit the normal's alpha so the tree wont be over glossy, here is the scrshot after fixing , no more red tree and honestly it is less red upclose too.
https://imgur.com/glU1W2K
LINK:
https://drive.google.com/open?id=1h9ZSfV4ZnSO0yOf-ku9UWLiKl1_7M-pu
Here's a screen grab: https://i.postimg.cc/7LfmFHsr/Every-tree-the-same.jpg
This is outside Falkreath.I have not yet run Dyndolod by the way - holding off to test these trees.