Can I make a suggestion? In the description, perhaps reassure people that this does not conflict to your Dawnguard NPC mod as I wasn't sure if the structures and NPCs would be placed in the same position.
Actually no. I did look at your Enchanted Golem for inspiration though as I had a problem with mine being stuck in attack mode and wondered how you managed to sort yours out. I then had problems with it floating away so looked to Bethesda's Manniquins to try and solve that. I will not deny that it was your mod that inspired me to stick one into my own; this was built from the ground up as I already had a rough idea how to implement it. I have been modding for years; I don't do copy and paste (Unless its a resource like a display script....XD)
9 comments
version 4:
- Adds magicka font to restore magicka when training.
- Added reset button to help with floating dummy glitch.
https://www.nexusmods.com/skyrimspecialedition/mods/10286
Can I make a suggestion? In the description, perhaps reassure people that this does not conflict to your Dawnguard NPC mod as I wasn't sure if the structures and NPCs would be placed in the same position.
My mod is compatible with with my other Hearthfire mods.
Actually no. I did look at your Enchanted Golem for inspiration though as I had a problem with mine being stuck in attack mode and wondered how you managed to sort yours out. I then had problems with it floating away so looked to Bethesda's Manniquins to try and solve that. I will not deny that it was your mod that inspired me to stick one into my own; this was built from the ground up as I already had a rough idea how to implement it. I have been modding for years; I don't do copy and paste (Unless its a resource like a display script....XD)
Glad you stopped by! Love your mod.