About this mod
Respawns all the Caves, Nordic Ruins, Dwemer Ruins, Military Forts and Mines in Skyrim (even ones that are flagged as "Never Reset")
- Permissions and credits
- Changelogs
There are exceptions and considerations, exceptions are Glydenhul Barrow and White Ridge Barrow (Dragonborn areas). Strange things happen when these reset, they appear to cause enemies (spiders and ghost pirates) to spawn in the immediate vacinity of the player (wherever they happen to be) whenever the area resets.
Considerations are areas which have locked gates which were opened via unique items such as dragonclaws. These areas will again require the same item in order to progress through the dungeon/area again.
Any questions, just ask!