Skyrim Special Edition

File information

Last updated

Original upload

Created by

Aurora555

Uploaded by

Halliphax2

Virus scan

Safe to use

About this mod

Respawns all the Caves, Nordic Ruins, Dwemer Ruins, Military Forts and Mines in Skyrim (even ones that are flagged as "Never Reset")

Permissions and credits
Changelogs
Fairly simple mod. All interior locations that would contain enemies (such as caves, dungeons etc) will now respawn. When comparing exploration of Skyrim to Oblivion, the most glaring difference is the lack of enemies in many dungeons after they've been cleared. Some may prefer this, others may want to encounter enemies everywhere they go.

There are exceptions and considerations, exceptions are Glydenhul Barrow and White Ridge Barrow (Dragonborn areas). Strange things happen when these reset, they appear to cause enemies (spiders and ghost pirates) to spawn in the immediate vacinity of the player (wherever they happen to be) whenever the area resets.

Considerations are areas which have locked gates which were opened via unique items such as dragonclaws. These areas will again require the same item in order to progress through the dungeon/area again.

Any questions, just ask!