qwq i really really like the house, its small, simple and beautiful , the only "problem" i have with it its i always play on survival, so i dont have tp , wich means go there all the time its kinda hard and tired ;-;
You've made just a beautiful house here. The garden and the lake are just so amazing! They definitely add some charm to the place. After playing Skyrim for a million times, I'm not the player who wants to collect and display everything, so your house suits my dragonborn's needs quite well. I only miss a few more containers to store my things. For example, the house does have a place to store ingots and ores, but no place to store the leather and the precious stones. Also, there's a place to keep some ingredients used in potions, a place to keep food, but no place to keep specific ingredients (honeycomb, bear claws, etc) that aren't allowed to be stored together. Maybe this could be an idea for future improvements. Really enjoying this little charming home. :)
after loot it just deactivates ur esp. i want to load the last save and it says abunch of mods updates etc are missing,after loot it deactivates ur esp and everything turns to normal.
I honestly have no idea how to fix that. I ran my esp through loot to find any errors, and none were found. I even sort my mods with loot as well, nothing as conflicting as that has happened.
I recommend maybe updating your loot? If you don't use a mod organizer, you should get NMM or MO. Maybe even download this through beth.net, if that would help..
https://bethesda.net/en/mods/skyrim/mod-detail/4031578 is the link for beth.net version, or just search "Autumn Haven".
I'm sorry that this is doing that. Unfortunately, I don't have a fix for it, as it seems to be a problem on your end.
The number 255 is familiar to me, in the fact that that might be the limit to esps.
Try disabling a mod that requires an ESP that isn't very game breaking if uninstalled for a moment. Then, try enabling my mod and running loot. See what happens then.
The 250 number might be because Skyrim.esm, Update.esm, Dawnguard.esm, Hearthfires.esm, and Dragonborn.esm all count towards the limit, and those 5 aren't installed via NMM.
nice home but not good location if you have cutting room floor. there is wagon with three dead bodies on the bridge..basically infront the cottage. disturbing.
Hmmmm....I have Cutting Room Floor installed and I don't see that at all. Besides just toss them in the stream and they will float away. Anything that's too heavy to pick up you can sweep away with several Unrelenting Force Shouts.
I also have Cutting Room Floor, and that isn't there. wot
EDIT: Upon further inspection, you haven't download my mod at all, so I wouldn't understand how you would preach incompatibilities when you haven't even playtested it.
yes i test it soon as i download it otherwise why should i make something like this up? then it must be travellers of skyrim mod. but im not gonna uninstall that. even if I throw dead body off the bridge they will be back. [[ http://imgbox.com/wWIoliAd ]]
But, anyway, you can still delete those bodies if they bother you so much, and you still want my mod.
Open console with ~ and click on one of the bodies. Make sure you have the body clicked by typing in "disable" and pressing enter. If the body does not disappear, type "enable" and try to get a better view of the body. Repeat the process until the body disappears. When the body does disappear through "disable", type in "markfordelete".
The body will never appear again.
EDIT: -snip- because I'm stupid and my assumption was wrong.
he he..then i should make screenshots with your mod then. but any way yes i know i can delate things. and i thinking this even before because any npc that cross that bridge bump in that damn waggon and get stuck. but no is not nice to see dead bodies in front the cottage.
Oooooooooooooooohhhh...did not know that! That actually may be a better solution than the auto-strip NPC that most mods use. I say this because I've seen it fail on the way IN and then trigger on the way OUT so they are clothed in the pool and then walking around everywhere else naked.
After some cleaning i got to install ur mod and its very lore friendly, sometimes i like to play for some time with no fst travel so having a place to crash here and there its very cool,i hope u do more,peace.
Love this house! thinking about moving my Dark Elf and his wife here. A couple of suggestions/requests (either as options or changes):
1) Add a second chair by the fire on level one for couples!
2) On Level two lose the mannequin and two of the planters in that little area and instead use this space for an additional chair (again nice for couples) and maybe a Noble/Ornate chest. Also consider using that little empty space above the stairs for more shield displays or possibly a dragon claw display.
3) Basement level - add an open Dwemer exhaust pipe (like you have connected to the smelter) above the forge for "realism"....and another above the tanning rack as those things are VERY SMELLY.
4) The backyard is nearly perfect. If you had a script that could disrobe NPCs when they enter the little pond by the tree that would be awesome. Might need to make that a little larger though.
I forgot to mention how much I LOVE the hanging bookshelves! If you can work a few more of those in that would be great. Maybe place one down in the basement so one could collect and store all the smithing related books in the game? Of course put a chair someplace down there too. Anymore I don't care for the various unlimited bookcases as it's more challenging and fun to have to decide which books to keep and all that.
This is exactly what this area needed...a nice little getaway close to Ivarstead...I downloaded it a level 54 with 230 mods (esps, plugins' whatever) and the only one I can see that may come close to it is Blackthorn, which I just started construction on....
I will let you know how it works for me...
I really like the looks of the photos...
by the way...I used loot after my original 160 plugins, and from that time to now with 230 running has all been hand sorted using common sense and grouping like mods together....game is running great with no issues...
There may be some issues with the navmeshing...n the bedroom shot, this is the only place followers will wait.....don't get me wrong though, it may be on my end....only one follower will come into the basement....love the pool...Pia staeted getting frisky ...
love the porch overlooking the road....endorsed
endorsed
great job...
Since I was in Blackthorn, I just decided to go on over and take a look see...hope I am not bothering you...
38 comments
Sometimes, it's about the journey, not the destination.
Really enjoying this little charming home. :)
That's not something wrong with the mod.
That's something wrong with your mod manager.
EDIT: You can't even disable Skyrim.esm, so I'm kind of bewildered on how you managed to do this.
i want to load the last save and it says abunch of mods updates etc are missing,after loot it deactivates ur esp and everything turns to normal.
I recommend maybe updating your loot? If you don't use a mod organizer, you should get NMM or MO. Maybe even download this through beth.net, if that would help..
https://bethesda.net/en/mods/skyrim/mod-detail/4031578 is the link for beth.net version, or just search "Autumn Haven".
I'm sorry that this is doing that. Unfortunately, I don't have a fix for it, as it seems to be a problem on your end.
Try disabling a mod that requires an ESP that isn't very game breaking if uninstalled for a moment. Then, try enabling my mod and running loot. See what happens then.
pops
EDIT: Upon further inspection, you haven't download my mod at all, so I wouldn't understand how you would preach incompatibilities when you haven't even playtested it.
https://gyazo.com/7cc115a08a014b51f0d1eceef11c69bb
But, anyway, you can still delete those bodies if they bother you so much, and you still want my mod.
Open console with ~ and click on one of the bodies. Make sure you have the body clicked by typing in "disable" and pressing enter. If the body does not disappear, type "enable" and try to get a better view of the body. Repeat the process until the body disappears. When the body does disappear through "disable", type in "markfordelete".
The body will never appear again.
EDIT: -snip- because I'm stupid and my assumption was wrong.
1) AUTO NPC strip script so when my wife/companions enter that beautiful backyard pond they become nude.
2) a couple more suspended book shelves - maybe one over behind the food storage bin & perhaps one in the basement.
Thanks for adding the claw holders and extra chairs BTW!
Thanks for that info
1) Add a second chair by the fire on level one for couples!
2) On Level two lose the mannequin and two of the planters in that little area and instead use this space for an additional chair (again nice for couples) and maybe a Noble/Ornate chest. Also consider using that little empty space above the stairs for more shield displays or possibly a dragon claw display.
3) Basement level - add an open Dwemer exhaust pipe (like you have connected to the smelter) above the forge for "realism"....and another above the tanning rack as those things are VERY SMELLY.
4) The backyard is nearly perfect. If you had a script that could disrobe NPCs when they enter the little pond by the tree that would be awesome. Might need to make that a little larger though.
I'll be tracking this great cottage!
Thanks for the kind words!
I will let you know how it works for me...
I really like the looks of the photos...
by the way...I used loot after my original 160 plugins, and from that time to now with 230 running has all been hand sorted using common sense and grouping like mods together....game is running great with no issues...
pops
If there are any incompatibilities between the two mods, let me know! I will make a patch for it if possible!
There may be some issues with the navmeshing...n the bedroom shot, this is the only place followers will wait.....don't get me wrong though, it may be on my end....only one follower will come into the basement....love the pool...Pia staeted getting frisky ...
love the porch overlooking the road....endorsed
endorsed
great job...
Since I was in Blackthorn, I just decided to go on over and take a look see...hope I am not bothering you...
pops
Favorite part must be backyard. Great job!