well, commonly i like a lot the concepts you apply to the vanilla creatures, i disagree with just 1 or 2, i like all the others, but this one is specially my favorite untill now. Very very good.
Ah, another thing, i saw other day a user asking if your skeleton changes would affect my creatures, answer is no, allways no. All my creatures have custom race entrances, and allways a custom modified skeleton as well, on their folders, so, our mods are allways fully compatible, and one do not affect the other.
keep the amazing work, and have a nice week mihail
Thank you Mihail, It's always inspiring to hear from you my friend! I'm glad you're enjoying my mods as much as I enjoy yours! Thank you for the compatibility!
Hello! Thank you for these amazing creature mods, I can't wait to install them! I have a quick compatibility question - I use the mod XPMSE which uses custom skeletons, and I've read that these XPMSE skeletons should not be overwritten. Is it safe to overwrite the XPMSE creature skeletons with the skeletons from your mod?
just a few more colorful naming convention ideas for his future projects, coming from someone with their head in the gutter today, and many other days:
HD Horker by Pfuscher ( https://www.nexusmods.com/skyrim/mods/74402 ) changes the vanilla skeleton and also the mesh. I wonder if I can just overwrite the skeleton with this one.
Another gem... cant wait to get home. Dude between you and Mihail... my skyrim experiance is transformed. Thank you seriously for all that you do for this community.
I can't wait to see these in-game! I am surprised you had an idea for these fellas. No complaints, just surprised. Thank you again for sharing your work!
25 comments
I hope you all enjoy "Hulking Horkers"!
Please feel free to send me as many images or videos of your Hulking Horkers as you like, I truly enjoy seeing your encounters!
And don't forget to check out my other mods as well, keep tracking my profile for any updates and future releases, I'm sure you'll enjoy them all!
Thank you for sharing your excellent new mod with the Nexus Mods Community!
We like it so much we're going to promote your mod on our Social Media.
Look out for your mod appearing on our Facebook or Twitter over the next few days!
Keep up the awesome work!
- Nexus Mods Staff
I'm honored!
Ah, another thing, i saw other day a user asking if your skeleton changes would affect my creatures, answer is no, allways no. All my creatures have custom race entrances, and allways a custom modified skeleton as well, on their folders, so, our mods are allways fully compatible, and one do not affect the other.
keep the amazing work, and have a nice week
mihail
It's always inspiring to hear from you my friend! I'm glad you're enjoying my mods as much as I enjoy yours!
Thank you for the compatibility!
https://www.nexusmods.com/skyrim/images/791253
Yeah, they're uh... a bit bigger alright lol
Simply overwrite XPMSSE and it should work fine, have fun and enjoy the mod!
Have Fun and Enjoy the mods my friend!
d***head draugr
dipsh*t deathhounds
a**hole automatons
f***ing falmer
It should work fine if you install and overwrite. Have Fun and Enjoy the mod!
Feeling the love, have fun and enjoy the mod my friend!
The excitement in your post is why modding is so rewarding!
I am surprised you had an idea for these fellas. No complaints, just surprised.
Thank you again for sharing your work!