Skyrim

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Canuckovitch

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Canuckovitch

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93 comments

  1. airbornesold
    airbornesold
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    • 3 kudos
    Is this working with SSE or being updated to SSE?
    1. DarkfairySamantha
      DarkfairySamantha
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      • 1 kudos
      After 2 years sadly enough... I assume not, maybe lucky in the future since Immersive Weapons was late to the party too.
    2. disasterchief
      disasterchief
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      • 13 kudos
      Yes.
      https://www.nexusmods.com/skyrimspecialedition/mods/3688
  2. GaspedroGomez
    GaspedroGomez
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    • 0 kudos
    greetings, is there a version for Skyrim VR?
  3. lofgren
    lofgren
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    I have created a patch for this mod that weaponizes the clutter items only once the player has picked them up. It also tweaks a few of the keywords associated with the items. Available here:

    http://www.nexusmods.com/skyrim/mods/86567?
  4. Abraxastaroth
    Abraxastaroth
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    • 6 kudos
    You know... I don't know if the person doing this mod has abandoned this or not... or if anyone has thought of picking it up again... but I was thinking back on when I used it before. The fact that it replaces base clutter in the game seemed to cause some problems with those items and their orientations on shelves.

    Thought occurred to me... maybe instead of replacing all the clutter instantly there could be a "power" that appears in your spells menu when you're holding one of the weaponizable clutter items... like say if you pick up a ladle a selectable power called "Weaponize Ladle" would appear that you could then cast to swap out the ladle you're holding for a weaponized one?

    I know that "Become a Bard" mod somehow managed to make powers for "Play Lute" and "Play Drum" and such appear in your power's list whenever you pick one up into your inv... so I figure something like that might likely be possible. Too bad I don't really know how to do mods... *sigh*
    1. 16BeatFuze
      16BeatFuze
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      • 0 kudos
      that sounds alright actually, someone SHOULD get on that
    2. lofgren
      lofgren
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      • 107 kudos
      I've created a patch that weaponizes the clutter items only upon pickup. Available here:
      http://www.nexusmods.com/skyrim/mods/86567?
  5. Cliven
    Cliven
    • member
    • 8 kudos
    Comment added in error. Please rmv.
  6. bagoongboy1
    bagoongboy1
    • member
    • 0 kudos
    OH MY GOD!!! HE'S HOLDING THOSE SCISSORS FACE UP!!!!
  7. Emerald Demond
    Emerald Demond
    • supporter
    • 58 kudos
    Is there any other way to contact the Author of this mod besides the Contact Function through the Forum Messaging System? I sent a message to them over ten days ago about gaining permission to use this mod's assets in my own, but I have yet to get a response, or even to see them log on to the site...

    I'd really like to use that broom for a janitor NPC I'm making, and looking at the rest gives me plenty of new ideas for other NPC's too...
    1. 16BeatFuze
      16BeatFuze
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      • 0 kudos
      as long as your modifying the mod for personal use theres no need to contact the author, publishing said mod is a another tale
  8. Coleoidea
    Coleoidea
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    • 1 kudos
    Combine with bucket helmet mod to wear cauldrons and beat people with ladles. The cook who went insaaaaneee
  9. paulhanna
    paulhanna
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    • 7 kudos
    replaced the flute and lute, but why not the drum? drums need love too
  10. thenobody0
    thenobody0
    • member
    • 3 kudos
    This mod is really outdated. I found many erroneous entries in TES5Edit, undoing a lot of corrections of the Unoffical patches.
    1. akali95
      akali95
      • member
      • 1 kudos
      I really hope someone can take off where this mod stopped, it's a really great concept, would be such a shame to see it go to waste.
    2. DarkfairySamantha
      DarkfairySamantha
      • member
      • 1 kudos
      Agreed, but who want to pick the mod up then?