Skyrim
0 of 0

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Created by

zbobg

Uploaded by

zBobGuy

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70 comments

  1. CeticDragon
    CeticDragon
    • member
    • 15 kudos
    I was actually looking for something like this-thank you!
  2. logsdonkenneth
    logsdonkenneth
    • premium
    • 1 kudos
    This one doesn't work.
    A working version with adjustable gold is on Steam.
  3. enderstorm
    enderstorm
    • member
    • 2 kudos
    Sometimes the gold I get for putting items in there just vanishes after an indeterminate amount of time.
  4. Luminatron
    Luminatron
    • member
    • 0 kudos
    It works but it's way too laggy.
  5. kkarasso
    kkarasso
    • supporter
    • 0 kudos
    Hey, thanks for this awesome mode!

    But the problem I found is that the item is not sold in the player's inventory.
    Gold just appears and disappears.
  6. Brytallica
    Brytallica
    • premium
    • 1 kudos
    YAY! I just found this mod and it still works for my non-SE version of Skyrim.
  7. GravediggerN
    GravediggerN
    • member
    • 0 kudos
    This is one of the mod that you don't know how essential it is until you no longer have it. I'm playing SSE and the assassin's note having driving me crazy! hope you can port it to SSE, good sir. (But I guess it need SKSSE?)
  8. SkyrimSneakFan
    SkyrimSneakFan
    • member
    • 0 kudos
    Removing this comment. It made no sense.
  9. volfin
    volfin
    • BANNED
    • 1 kudos
    found a simple fix for the gold version. Does require you modify a script and recompile.

    in bagoftrashmgcontainerscript, modify line 80:

    If (akBaseItem != BagofTrashMGARMO )

    to
    If (akBaseItem != BagofTrashMGARMO && EmptyTrashMG.GetValueInt() != 0 )


    And that's it. What it does is check if the container was closed normally. If so, it disables the gold removal for items being removed from the container. The problem is OnItemRemoved() is triggered whether you take an item out yourself, or RemoveAllItems() is called. It doesn't know the difference. Now it does.
    1. LazyKenny
      LazyKenny
      • member
      • 0 kudos
      It can't be done. If you attempt it, all you get are either errors saying that everything in line 80 is undefined or the compiler unable to find it's own name (0,0)
  10. DaWul
    DaWul
    • member
    • 3 kudos
    Very thanks for make it... it really works and save me alot of time...

    thanks!