This is a very cool retexture, but as others have said it applies the texture to the normal swords even when using the Elite Only version. Also, it may be some quirk of my lighting mods, but the pulse on the elite version is pretty green in the dark, as opposed to yellow like I think its supposed to be.
Would prefer a version that had no pulse, or at least a subdued and non-green pulse for the elite sword. Other than that very nice.
You can make two copies of the huntersword.nif (or hunterswordelite.nif depending on which one you downloaded) file located in "Data\meshes\DLC01\Weapons\hunter blades\" and rename them to "dawnbreaker.nif" and "1stpersondawnbreaker.nif" and copy those two files into "Data\meshes\weapons\dawnbreaker". Replace any Files prompted or if the directory for the dawnbreaker doesn't exist yet, just add them by creating new folders and renaming them to create file path. That should change the in-game model of dawnbreaker to this mod and will still have Dawnbreaker's Sun Damage Enchantment.
Note: Just Remember to backup any Files if you are replacing any, if not you can just delete the two files you copied in there to restore dawnbreaker to it's original.
If I may ask, I followed the above instructions and dawnbreaker is now replaced with the dawnguard elite sword, however as I use the normal textures for the main pack it's only loading the standard sword textures and just has a standard red enchantment effect on it. How would I go about getting the custom textures to load to exclusively dawnbreaker? I had to make my own file path as I can't locate the original dawnbreaker file anywhere in my skyrim folders.
I wish this mod would have added a special sword that has the same effect as the Dawnguard Rune Axe or something like that, instead of being a texture replacer, because this looks fucking amazing but having that glow on a regular weapon is very immersion breaking.
Texture looks really good, keep making other retextures, looking forward to seeing other things from you.
Glad you enjoy it, I did add a version that only replaces the "cleaned" version of the weapon that leaves the regular versions unaffected by replacing the meshes and textures of only the elite version of the arsenal's swords.
Glad you enjoy it and I actually did make a texture for the dagger, but for some reason adding the pulsing effect to it gave me CTD so I abandoned it, I might still try again later but for now something else had my attention. I'll perhaps release the dagger soon but if I don't get the effect on it right I'll just release one with a non animated glow effect.
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Would prefer a version that had no pulse, or at least a subdued and non-green pulse for the elite sword. Other than that very nice.
Note: Just Remember to backup any Files if you are replacing any, if not you can just delete the two files you copied in there to restore dawnbreaker to it's original.
Texture looks really good, keep making other retextures, looking forward to seeing other things from you.
Would you consider adding the dagger as well? Cheers.