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Rooker

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Rooker75

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About this mod

Makes dragons immune to the slowdown effect of vanilla frost magic

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It's silly and annoying that dragons start flying at a snail's pace when they're hit with ice spikes. This mod makes them immune to the slowdown effect of vanilla frost magics, without changing the health damage they take.

Is it compatible with dragon overhauls?
Dunno, but should be. As long as dragons from those mods are in the vanilla "Alduin Race," it should be fine. It's more likely to conflict with magic overhauls. If there is a conflict, it should be simple to sort out with xEdit.

Does it make them immune to frost spells added by other mods?
It depends. If those frost spells reuse the vanilla slowdown effects used by Frostbite, Ice Spike and Frost Breath, it should work fine. If they use their own version of a slowdown magic effect, then no.

Will you make an SSE version?
No, but anyone else is free to do so.

If you use Wrye Bash, it should offer to merge this into your bashed patch. Go ahead and do that.

Note: I created this very quickly and have only had a chance to test it on a single dragon so far (my 5 billionth fight with that 1st dragon in Whiterun). If it seems to not be working, make a bug report and note the type of dragon and which spell was used on it.

I have made a pledge that none of my mods for any game will ever include any form of DRM. That applies to this mod as well.