Skyrim

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Pandazooka

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daofu

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681 comments

  1. TKTHIRTEEN
    TKTHIRTEEN
    • supporter
    • 0 kudos
    removed
  2. sarahm7mdali
    sarahm7mdali
    • member
    • 0 kudos
    Please you are amazing person add more lives into the game its matter i love this mod
  3. Shadohz
    Shadohz
    • premium
    • 43 kudos
    Try this Random Generated Townfolk mod instead if you find this one too buggy. https://www.nexusmods.com/skyrim/mods/13837?tab=posts
    1. jack22111998
      jack22111998
      • member
      • 1 kudos
      Ty I love it. This's the mod I need
  4. Taedus
    Taedus
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    • 10 kudos
    Can this conflict with missives? It's a mod that adds radiant quests that assign a random NPC as quest giver, and if it picks one from this mod it could be a problem.
    1. GeflGabe
      GeflGabe
      • supporter
      • 1 kudos
      No, I don't think it conflicts at all, I've played with this particular populated cities mod with missives for a while, and missives does not assign any quest to these generated npcs, likely because they're "temporary npcs" with a more sandbox - like ai, and not permanent ones with set schedules.

      I don't know why theres so much fuss over this mod from last year, I've used this mod for almost all my playthroughs, with no problems related to it. I personally love this mod, I hope there will be a good alternative for SSE eventually, I can't imagine towns without this dynamic. I'm not really into the populated cities mods that simply add handcrafted generics into cities.

      I've restarted many playthroughs, so I can't say for sure if this can cause save bloat, but my guess is no, since it states that the npcs are deleted, to be replaced by new ones next time you enter the city.

      Also: Yes, you may safely clean ITMs with xEdit.
  5. SmoKKz0r
    SmoKKz0r
    • member
    • 0 kudos
    did this mod used to be called Populated Skyrim?
  6. ThreshProductions
    ThreshProductions
    • member
    • 24 kudos
    Not sure whether the 59 ITMs are ok to clean in TES5Edit, I'd strongly advise against using this mod
  7. PrancinShowPony
    PrancinShowPony
    • member
    • 21 kudos
    People, it's not a good idea to use a mod that hasn't been updated in almost 6 years now.
  8. wolfofdire3
    wolfofdire3
    • member
    • 0 kudos
    So I'm confused. The people's titles such as "commoner" are English, but whenever I talk to them a single option appears in a language I don't know. I thought it might be a different mod causing this but it only shows up for npcs from this mod. Help?
  9. lopez125
    lopez125
    • member
    • 1 kudos
    compatability with SSE?
  10. Narandza
    Narandza
    • member
    • 0 kudos
    [BUG] NPCs strawing around while you assault a city (Whiterun, Windhelm or Solitutude) during the civil war quistline