Skyrim

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unique1

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unique1

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  1. unique1
    unique1
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    Update 003 posted:
    Fixes issues with some descriptions being forced to a single line.

    Update 002 posted:
    Should stop SkyUI 5.1 warnings and improve formatting of some tooltips.

    Everyone, feel free to post screenshots in the images section of your crazy gear
  2. Nightmare147
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    This mod would be perfect if it was adjusted for each item type (Bodypiece, Armpiece, Footpiece). Ebony Boots for example are marked as Grey (worst rarity), they should be at least green or blue. But because this mod is based on value alone and because boots are lower in value it makes things incredibly inaccurate sadly. Is there any way to fix this?
  3. Supermatt5546
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    Is there a way to make the text bigger like this?

    https://www.nexusmods.com/skyrim/mods/75275

    Other than that, I really like the idea of this mod.
  4. MiGJaell
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    Any chance for fix/update?
  5. RedSarge
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    Where.... oooooh where... haaaave you BEEN... aaallll my life! XD

    Thanks for this mod, going to test it out ASAP!
  6. MiGJaell
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    Awesome mod and so on ( :) ) but magic effects under magic are in single line, and box is in wrong position (i use imperious & ordinator & Aurora), would you kindly fix that? Endorsed & voted :)

    EDIT: Soul gems also are diplayed incorrectly.

    Original mod also had this type of problem.
  7. Sero141
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    So what do the colorcoded numbers mean?
    Why is the armor red in one picture and blue inn the other and so on.

    Otherwise great expansion on the original idea.
    1. unique1
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      The names and values are color coded by the item's value. So an enchanted item may have a different quality level then an unenchanted one, etc.
  8. MrMedicinal
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    Hi so were you looking for feedback from a Frostfall user? So far it works great for me (from a new game.) Your placement of the warmth and coverage values are more legible in my opinion as well!

    The only bugs i have noticed was when transferring multiple items into containers; there are two out of place words below the amount slider, (Simply said "text" twice for me) and the actual slider isn't as long as it should be.

    Edit: added a screenshot. Using version 004, Frostfall, Skyui, Quick Loot, and 60 other non-UI mods.
    1. arkayn71
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      I think that is a bug with the original non-colored version as well.

      I get that with the non-frostfall version as well.
    2. Theseus12
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      I just sent a screenshot to the MA in a PM. Here's to hoping they find time to get onto that as it IS a problem (using original version, non-frostfall).
    3. unique1
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      Thanks for the feedback.

      Yeah, there are still some formatting issues. This really was just a proof of concept, that Skyrim can have a decent looking UI with work. The truth is that I am pretty bad at using the flash editor, I can do the code ok, but just can't get my head around the GUI editor that it uses. What you see in the editor is absolutely not what you get!

      So much stuff in the editor is hidden or labels shared with other tooltips, and none of it is named in a sensible way, so you are left to guess what things are, and that sort of stuff, making formatting the tooltips a complete nightmare for someone with my abilities.

      I will release the source code for this soon and let the community take over. There has to be someone out there who is better at this then me, and honestly, I simply don't have the time to work on multiple versions of it.
  9. kokhin2
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    Hi,

    I just tried your mod with Frostfall, and it seems to work perfectly. Just one thing, the "main" text" is a bit small, but maybe I just have to buy new glasses. :D

    Could it be possible to make a french version, please ?

    Armor = Armure
    Weight = Poids
    Value = Valeur
    Warmth = Chaleur
    Coverage = Protection

    Screen before/after UTT (Not the same ring, BTW) https://i.imgur.com/ZaIm9ky.jpg

  10. Wolfer4004
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    Works perfectly in SSE, good job! I like colors!
  11. Pal2alax
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    Nothing makes loot more valuable than legendary gold colors :D so now we just need lootboxes and we're set !